public BuildController(SDBuildStrings sdBuildStrings, IConfigController configController, IBuildMessenger buildMessenger, IExporter[] allExporters) { _configController = configController; _sdBuildStrings = sdBuildStrings; _buildMessenger = (BuildMessenger)buildMessenger; _allExporters = allExporters; }
public SDConsole(SDConsoleStrings strings, IConfigController configController, BuildMessenger buildMessenger, Func<BuildController> builderFactory) { _strings = strings; _buildMessenger = buildMessenger; _configController = configController; _builderFactory = builderFactory; }
public BuildViewModel(BuildMessenger buildMessenger, Action onCloseHandle) { _onCloseHandle = onCloseHandle; _outputMessage = new StringBuilder(); buildMessenger.OnBuildProgress += (i) => { if (i == 0) _outputMessage = new StringBuilder(); }; buildMessenger.OnBuildMessage += UpdateTextBox; }
public BuildController(BuildMessenger buildMessenger, IConfigController configController, Func<ICodeParser> codeParser, IExporter[] allExporters, SDBuildStrings sdBuildStrings) { BuildMessenger = buildMessenger; _configController = configController; _codeParser = codeParser; _allExporters = allExporters; _sdBuildStrings = sdBuildStrings; }
public BuildController(BuildMessenger buildMessenger, IConfigController configController, Func <ICodeParser> codeParser, IExporter[] allExporters, SDBuildStrings sdBuildStrings) { BuildMessenger = buildMessenger; _configController = configController; _codeParser = codeParser; _allExporters = allExporters; _sdBuildStrings = sdBuildStrings; }
public BuildView(SDGuiStrings strings, BuildMessenger buildMessenger) { Strings = strings; DataContext = new BuildViewModel(buildMessenger, Hide); InitializeComponent(); MouseLeftButtonDown += OnMouseDown; MouseLeftButtonUp += OnMouseUp; }