public Transform3D(Device2 dev, ComArray <Transform3D> effects) : this(IntPtr.Zero) { dev.CreateTransform3DGroup(effects, effects.Length, this); }
public Transform3D(Device2 dev, ComArray<Transform3D> effects) : this(IntPtr.Zero) { dev.CreateTransform3DGroup(effects, effects.Length, this); }
public Transform3D(Device2 dev, params Transform3D[] effects) : this(IntPtr.Zero) { dev.CreateTransform3DGroup(effects, effects.Length, this); }