public Transform3D(Device dev, params Transform3D[] effects) : this(IntPtr.Zero) { dev.CreateTransform3DGroup(effects, effects.Length, this); }
public Animation(Device device) : base(IntPtr.Zero) { device.CreateAnimation(this); }
public TranslateTransform3D(Device device) : base(IntPtr.Zero) { device.CreateTranslateTransform3D(this); }
public Transform3D(Device dev, ComArray<Transform3D> effects) : this(IntPtr.Zero) { dev.CreateTransform3DGroup(effects, effects.Length, this); }
/// <summary> /// Initializes a new instance of the <see cref="FormRenderer"/> class. /// </summary> /// <param name="form">The form.</param> public FormRenderer(Form1 form) { this.form = form; #if DEBUG var creationFlags = D3D11.DeviceCreationFlags.BgraSupport | D3D11.DeviceCreationFlags.Debug; var debugFactory = true; #else var creationFlags = D3D11.DeviceCreationFlags.BgraSupport; var debugFactory = false; #endif this.device = new D3D11.Device(D3D.DriverType.Hardware, creationFlags); #if DEBUG this.deviceDebug = new D3D11.DeviceDebug(this.device); #endif using (var dxgiDevice = this.device.QueryInterface <DXGI.Device>()) { using (var dxgiFactory = new DXGI.Factory2(debugFactory)) { var desc = new DXGI.SwapChainDescription1() { BufferCount = 2, AlphaMode = DXGI.AlphaMode.Premultiplied, SampleDescription = new DXGI.SampleDescription(1, 0), Usage = DXGI.Usage.RenderTargetOutput, SwapEffect = DXGI.SwapEffect.FlipDiscard, Format = DXGI.Format.B8G8R8A8_UNorm, Width = form.Width, Height = form.Height, }; this.swapChain = new DXGI.SwapChain1(dxgiFactory, dxgiDevice, ref desc, null); this.deviceComp = new DComp.Device(dxgiDevice); this.compositionTarget = DComp.Target.FromHwnd(this.deviceComp, form.Handle, true); using (var visual = new DComp.Visual(this.deviceComp)) { visual.Content = this.swapChain; this.compositionTarget.Root = visual; } this.deviceComp.Commit(); } } using (var device = this.device.QueryInterface <DXGI.Device>()) { this.device2d = new D2D.Device(this.factory2d, device); } this.deviceContext2D = new D2D.DeviceContext(this.device2d, D2D.DeviceContextOptions.None) { DotsPerInch = this.factory2d.DesktopDpi, AntialiasMode = D2D.AntialiasMode.PerPrimitive, }; this.CreateResources(); }
public VirtualSurface(Device device, int initialWidth, int initialHeight, DXGI.Format format, DXGI.AlphaMode alphaMode) : base(IntPtr.Zero) { device.CreateVirtualSurface(initialWidth, initialHeight, format, alphaMode, this); }
public RectangleClip(Device device) : base(IntPtr.Zero) { device.CreateRectangleClip(this); }
public ScaleTransform(Device device) : base(IntPtr.Zero) { device.CreateScaleTransform(this); }
public Visual(Device device) : base(IntPtr.Zero) { device.CreateVisual(this); }
public RotateTransform(Device device) : base(IntPtr.Zero) { device.CreateRotateTransform(this); }
/// <summary> /// Creates a composition target object that is bound to the window that is represented by the specified window handle. /// </summary> /// <param name="device">A device the target is to be associated with.</param> /// <param name="hwnd">The window to which the composition object will be bound. This cannot be null.</param> /// <param name="topmost">TRUE if the visual tree should be displayed on top of the children of the window specified by the hwnd parameter; otherwise, the visual tree is displayed behind the children.</param> /// <returns></returns> public static Target FromHwnd(Device device, IntPtr hwnd, bool topmost) { Target target; device.CreateTargetForHwnd(hwnd, topmost, out target); return target; }
public EffectGroup(Device device) : base(IntPtr.Zero) { device.CreateEffectGroup(this); }
public MatrixTransform(Device device) : base(IntPtr.Zero) { device.CreateMatrixTransform(this); }