internal T GetData <T>(Asynchronous data, AsynchronousFlags flags) where T : struct { return(m_deviceContext.GetData <T>(data, flags)); }
/// <summary> /// true if the event is completed /// </summary> /// <param name="query"></param> public bool GetQueryEventData(SharpDX.Direct3D11.Query query) { return(context.GetData <int>(query, AsynchronousFlags.DoNotFlush) != 0); }