public override bool CanBlockBePlacedAtSide(World world, BlockPos blockPos, FaceSides sideHit, EntityPlayerSp placer) { if (sideHit != FaceSides.Up || !(world.GetTileEntity(blockPos) is TileEntityCraftingGrid tecg)) { return(true); } return(tecg.IsEmpty() && placer.IsSneaking); }
public override bool Equals(object obj) { if (!(obj is FaceSides)) { return(false); } FaceSides sides = (FaceSides)obj; return(x == sides.x && y == sides.y && z == sides.z && id == sides.id && Name == sides.Name); }
public static bool Parse(FaceSides fs, out Facing type) { if (fs == Up) { type = Facing.up; return(true); } else if (fs == Down) { type = Facing.down; return(true); } else if (fs == North) { type = Facing.north; return(true); } else if (fs == South) { type = Facing.south; return(true); } else if (fs == East) { type = Facing.east; return(true); } else if (fs == West) { type = Facing.west; return(true); } type = Facing.up; return(false); }
public BlockPos OffsetChunk(FaceSides dir) { return(this + dir * Chunk.ChunkSize); }
public BlockPos Offset(FaceSides dir) { return(this + dir); }
public virtual bool CanBlockBePlacedAtSide(World world, BlockPos blockPos, FaceSides sideHit, EntityPlayerSp placer) { return(true); }