コード例 #1
0
        public int decodeChar(LZMA.RangeCoder.Decoder decoder)
        {
            if (minContext.NumStats != 1)
            {
                State s = tempState1.Initialize(Heap);
                s.Address = minContext.FreqData.GetStats();
                int i;
                int count, hiCnt;
                if ((count = (int)decoder.GetThreshold((uint)minContext.FreqData.SummFreq)) < (hiCnt = s.Freq))
                {
                    byte symbol;
                    decoder.Decode(0, (uint)s.Freq);
                    symbol = (byte)s.Symbol;
                    minContext.update1_0(this, s.Address);
                    nextContext();
                    return(symbol);
                }
                prevSuccess = 0;
                i           = minContext.NumStats - 1;
                do
                {
                    s.IncrementAddress();
                    if ((hiCnt += s.Freq) > count)
                    {
                        byte symbol;
                        decoder.Decode((uint)(hiCnt - s.Freq), (uint)s.Freq);
                        symbol = (byte)s.Symbol;
                        minContext.update1(this, s.Address);
                        nextContext();
                        return(symbol);
                    }
                } while (--i > 0);
                if (count >= minContext.FreqData.SummFreq)
                {
                    return(-2);
                }
                hiBitsFlag = HB2Flag[foundState.Symbol];
                decoder.Decode((uint)hiCnt, (uint)(minContext.FreqData.SummFreq - hiCnt));
                for (i = 0; i < 256; i++)
                {
                    charMask[i] = -1;
                }
                charMask[s.Symbol] = 0;
                i = minContext.NumStats - 1;
                do
                {
                    s.DecrementAddress();
                    charMask[s.Symbol] = 0;
                } while (--i > 0);
            }
            else
            {
                State rs = tempState1.Initialize(Heap);
                rs.Address = minContext.getOneState().Address;
                hiBitsFlag = getHB2Flag()[foundState.Symbol];
                int off1 = rs.Freq - 1;
                int off2 = minContext.getArrayIndex(this, rs);
                int bs   = binSumm[off1][off2];
                if (decoder.DecodeBit((uint)bs, 14) == 0)
                {
                    byte symbol;
                    binSumm[off1][off2] = (bs + INTERVAL - minContext.getMean(bs, PERIOD_BITS, 2)) & 0xFFFF;
                    foundState.Address  = rs.Address;
                    symbol = (byte)rs.Symbol;
                    rs.IncrementFreq((rs.Freq < 128) ? 1 : 0);
                    prevSuccess = 1;
                    incRunLength(1);
                    nextContext();
                    return(symbol);
                }
                bs = (bs - minContext.getMean(bs, PERIOD_BITS, 2)) & 0xFFFF;
                binSumm[off1][off2] = bs;
                initEsc             = PPMContext.ExpEscape[Utility.URShift(bs, 10)];
                int i;
                for (i = 0; i < 256; i++)
                {
                    charMask[i] = -1;
                }
                charMask[rs.Symbol] = 0;
                prevSuccess         = 0;
            }
            for (;;)
            {
                State       s = tempState1.Initialize(Heap);
                int         i;
                int         freqSum, count, hiCnt;
                SEE2Context see;
                int         num, numMasked = minContext.NumStats;
                do
                {
                    orderFall++;
                    minContext.Address = minContext.getSuffix();
                    if (minContext.Address <= subAlloc.PText || minContext.Address > subAlloc.HeapEnd)
                    {
                        return(-1);
                    }
                } while (minContext.NumStats == numMasked);
                hiCnt     = 0;
                s.Address = minContext.FreqData.GetStats();
                i         = 0;
                num       = minContext.NumStats - numMasked;
                do
                {
                    int k = charMask[s.Symbol];
                    hiCnt           += s.Freq & k;
                    minContext.ps[i] = s.Address;
                    s.IncrementAddress();
                    i -= k;
                } while (i != num);

                see      = minContext.makeEscFreq(this, numMasked, out freqSum);
                freqSum += hiCnt;
                count    = (int)decoder.GetThreshold((uint)freqSum);

                if (count < hiCnt)
                {
                    byte  symbol;
                    State ps = tempState2.Initialize(Heap);
                    for (hiCnt = 0, i = 0, ps.Address = minContext.ps[i];
                         (hiCnt += ps.Freq) <= count;
                         i++, ps.Address = minContext.ps[i])
                    {
                        ;
                    }
                    s.Address = ps.Address;
                    decoder.Decode((uint)(hiCnt - s.Freq), (uint)s.Freq);
                    see.update();
                    symbol = (byte)s.Symbol;
                    minContext.update2(this, s.Address);
                    updateModel();
                    return(symbol);
                }
                if (count >= freqSum)
                {
                    return(-2);
                }
                decoder.Decode((uint)hiCnt, (uint)(freqSum - hiCnt));
                see.Summ = see.Summ + freqSum;
                do
                {
                    s.Address          = minContext.ps[--i];
                    charMask[s.Symbol] = 0;
                } while (i != 0);
            }
        }
コード例 #2
0
        private void updateModel()
        {
            //System.out.println("ModelPPM.updateModel()");
            // STATE fs = *FoundState, *p = NULL;
            StateRef fs = tempStateRef1;

            fs.Values = foundState;
            State p         = tempState3.Initialize(Heap);
            State tempState = tempState4.Initialize(Heap);

            PPMContext pc        = tempPPMContext3.Initialize(Heap);
            PPMContext successor = tempPPMContext4.Initialize(Heap);

            int ns1, ns, cf, sf, s0;

            pc.Address = minContext.getSuffix();
            if (fs.Freq < MAX_FREQ / 4 && pc.Address != 0)
            {
                if (pc.NumStats != 1)
                {
                    p.Address = pc.FreqData.GetStats();
                    if (p.Symbol != fs.Symbol)
                    {
                        do
                        {
                            p.IncrementAddress();
                        } while (p.Symbol != fs.Symbol);
                        tempState.Address = p.Address - State.Size;
                        if (p.Freq >= tempState.Freq)
                        {
                            State.PPMDSwap(p, tempState);
                            p.DecrementAddress();
                        }
                    }
                    if (p.Freq < MAX_FREQ - 9)
                    {
                        p.IncrementFreq(2);
                        pc.FreqData.IncrementSummFreq(2);
                    }
                }
                else
                {
                    p.Address = pc.getOneState().Address;
                    if (p.Freq < 32)
                    {
                        p.IncrementFreq(1);
                    }
                }
            }
            if (orderFall == 0)
            {
                foundState.SetSuccessor(createSuccessors(true, p));
                minContext.Address = foundState.GetSuccessor();
                maxContext.Address = foundState.GetSuccessor();
                if (minContext.Address == 0)
                {
                    updateModelRestart();
                    return;
                }
                return;
            }
            subAlloc.Heap[subAlloc.PText] = (byte)fs.Symbol;
            subAlloc.incPText();
            successor.Address = subAlloc.PText;
            if (subAlloc.PText >= subAlloc.FakeUnitsStart)
            {
                updateModelRestart();
                return;
            }
            //        // Debug
            //        subAlloc.dumpHeap();
            if (fs.GetSuccessor() != 0)
            {
                if (fs.GetSuccessor() <= subAlloc.PText)
                {
                    fs.SetSuccessor(createSuccessors(false, p));
                    if (fs.GetSuccessor() == 0)
                    {
                        updateModelRestart();
                        return;
                    }
                }
                if (--orderFall == 0)
                {
                    successor.Address = fs.GetSuccessor();
                    if (maxContext.Address != minContext.Address)
                    {
                        subAlloc.decPText(1);
                    }
                }
            }
            else
            {
                foundState.SetSuccessor(successor.Address);
                fs.SetSuccessor(minContext);
            }
            //        // Debug
            //        subAlloc.dumpHeap();
            ns = minContext.NumStats;
            s0 = minContext.FreqData.SummFreq - (ns) - (fs.Freq - 1);
            for (pc.Address = maxContext.Address; pc.Address != minContext.Address; pc.Address = pc.getSuffix())
            {
                if ((ns1 = pc.NumStats) != 1)
                {
                    if ((ns1 & 1) == 0)
                    {
                        //System.out.println(ns1);
                        pc.FreqData.SetStats(subAlloc.expandUnits(pc.FreqData.GetStats(), Utility.URShift(ns1, 1)));
                        if (pc.FreqData.GetStats() == 0)
                        {
                            updateModelRestart();
                            return;
                        }
                    }
                    // bug fixed
                    //				int sum = ((2 * ns1 < ns) ? 1 : 0) +
                    //                        2 * ((4 * ((ns1 <= ns) ? 1 : 0)) & ((pc.getFreqData()
                    //								.getSummFreq() <= 8 * ns1) ? 1 : 0));
                    int sum = ((2 * ns1 < ns) ? 1 : 0) +
                              2 * (((4 * ns1 <= ns) ? 1 : 0) & ((pc.FreqData.SummFreq <= 8 * ns1) ? 1 : 0));
                    pc.FreqData.IncrementSummFreq(sum);
                }
                else
                {
                    p.Address = subAlloc.allocUnits(1);
                    if (p.Address == 0)
                    {
                        updateModelRestart();
                        return;
                    }
                    p.SetValues(pc.getOneState());
                    pc.FreqData.SetStats(p);
                    if (p.Freq < MAX_FREQ / 4 - 1)
                    {
                        p.IncrementFreq(p.Freq);
                    }
                    else
                    {
                        p.Freq = MAX_FREQ - 4;
                    }
                    pc.FreqData.SummFreq = (p.Freq + initEsc + (ns > 3 ? 1 : 0));
                }
                cf = 2 * fs.Freq * (pc.FreqData.SummFreq + 6);
                sf = s0 + pc.FreqData.SummFreq;
                if (cf < 6 * sf)
                {
                    cf = 1 + (cf > sf ? 1 : 0) + (cf >= 4 * sf ? 1 : 0);
                    pc.FreqData.IncrementSummFreq(3);
                }
                else
                {
                    cf = 4 + (cf >= 9 * sf ? 1 : 0) + (cf >= 12 * sf ? 1 : 0) + (cf >= 15 * sf ? 1 : 0);
                    pc.FreqData.IncrementSummFreq(cf);
                }
                p.Address = pc.FreqData.GetStats() + ns1 * State.Size;
                p.SetSuccessor(successor);
                p.Symbol    = fs.Symbol;
                p.Freq      = cf;
                pc.NumStats = ++ns1;
            }

            int address = fs.GetSuccessor();

            maxContext.Address = address;
            minContext.Address = address;
            //TODO-----debug
            //		int pos = minContext.getFreqData().getStats();
            //		State a = new State(getHeap());
            //		a.Address=pos);
            //		pos+=State.size;
            //		a.Address=pos);
            //--dbg end
            return;
        }
コード例 #3
0
ファイル: ModelPPM.cs プロジェクト: RainsSoft/sharpcompress
        private int createSuccessors(bool Skip, SharpCompress.Compressor.PPMd.H.State p1)
        {
            StateRef firstState = this.tempStateRef2;

            SharpCompress.Compressor.PPMd.H.State pStats = this.tempState1.Initialize(this.Heap);
            PPMContext context = this.tempPPMContext1.Initialize(this.Heap);

            context.Address = this.minContext.Address;
            PPMContext context2 = this.tempPPMContext2.Initialize(this.Heap);

            context2.Address = this.foundState.GetSuccessor();
            SharpCompress.Compressor.PPMd.H.State state2 = this.tempState2.Initialize(this.Heap);
            int  num  = 0;
            bool flag = false;

            if (!Skip)
            {
                this.ps[num++] = this.foundState.Address;
                if (context.getSuffix() == 0)
                {
                    flag = true;
                }
            }
            if (flag)
            {
                goto Label_01E0;
            }
            bool flag2 = false;

            if (p1.Address != 0)
            {
                state2.Address  = p1.Address;
                context.Address = context.getSuffix();
                flag2           = true;
            }
Label_00F2:
            if (!flag2)
            {
                context.Address = context.getSuffix();
                if (context.NumStats != 1)
                {
                    state2.Address = context.FreqData.GetStats();
                    if (state2.Symbol != this.foundState.Symbol)
                    {
                        do
                        {
                            state2.IncrementAddress();
                        }while (state2.Symbol != this.foundState.Symbol);
                    }
                }
                else
                {
                    state2.Address = context.getOneState().Address;
                }
            }
            flag2 = false;
            if (state2.GetSuccessor() != context2.Address)
            {
                context.Address = state2.GetSuccessor();
            }
            else
            {
                this.ps[num++] = state2.Address;
                if (context.getSuffix() != 0)
                {
                    goto Label_00F2;
                }
            }
Label_01E0:
            if (num != 0)
            {
                firstState.Symbol = this.Heap[context2.Address];
                firstState.SetSuccessor((int)(context2.Address + 1));
                if (context.NumStats != 1)
                {
                    if (context.Address <= this.subAlloc.PText)
                    {
                        return(0);
                    }
                    state2.Address = context.FreqData.GetStats();
                    if (state2.Symbol != firstState.Symbol)
                    {
                        do
                        {
                            state2.IncrementAddress();
                        }while (state2.Symbol != firstState.Symbol);
                    }
                    int num2 = state2.Freq - 1;
                    int num3 = (context.FreqData.SummFreq - context.NumStats) - num2;
                    firstState.Freq = 1 + (((2 * num2) <= num3) ? (((5 * num2) > num3) ? 1 : 0) : ((((2 * num2) + (3 * num3)) - 1) / (2 * num3)));
                }
                else
                {
                    firstState.Freq = context.getOneState().Freq;
                }
                do
                {
                    pStats.Address  = this.ps[--num];
                    context.Address = context.createChild(this, pStats, firstState);
                    if (context.Address == 0)
                    {
                        return(0);
                    }
                }while (num != 0);
            }
            return(context.Address);
        }
コード例 #4
0
        private int createSuccessors(bool Skip, State p1)
        {
            //State upState = tempState1.Initialize(null);
            StateRef upState   = tempStateRef2;
            State    tempState = tempState1.Initialize(Heap);

            // PPM_CONTEXT* pc=MinContext, * UpBranch=FoundState->Successor;
            PPMContext pc = tempPPMContext1.Initialize(Heap);

            pc.Address = minContext.Address;
            PPMContext upBranch = tempPPMContext2.Initialize(Heap);

            upBranch.Address = foundState.GetSuccessor();

            // STATE * p, * ps[MAX_O], ** pps=ps;
            State p   = tempState2.Initialize(Heap);
            int   pps = 0;

            bool noLoop = false;

            if (!Skip)
            {
                ps[pps++] = foundState.Address; // *pps++ = FoundState;
                if (pc.getSuffix() == 0)
                {
                    noLoop = true;
                }
            }
            if (!noLoop)
            {
                bool loopEntry = false;
                if (p1.Address != 0)
                {
                    p.Address  = p1.Address;
                    pc.Address = pc.getSuffix(); // =pc->Suffix;
                    loopEntry  = true;
                }
                do
                {
                    if (!loopEntry)
                    {
                        pc.Address = pc.getSuffix(); // pc=pc->Suffix;
                        if (pc.NumStats != 1)
                        {
                            p.Address = pc.FreqData.GetStats(); // p=pc->U.Stats
                            if (p.Symbol != foundState.Symbol)
                            {
                                do
                                {
                                    p.IncrementAddress();
                                } while (p.Symbol != foundState.Symbol);
                            }
                        }
                        else
                        {
                            p.Address = pc.getOneState().Address; // p=&(pc->OneState);
                        }
                    } // LOOP_ENTRY:
                    loopEntry = false;
                    if (p.GetSuccessor() != upBranch.Address)
                    {
                        pc.Address = p.GetSuccessor(); // =p->Successor;
                        break;
                    }
                    ps[pps++] = p.Address;
                } while (pc.getSuffix() != 0);
            } // NO_LOOP:
            if (pps == 0)
            {
                return(pc.Address);
            }
            upState.Symbol = Heap[upBranch.Address]; // UpState.Symbol=*(byte*)
            // UpBranch;
            // UpState.Successor=(PPM_CONTEXT*) (((byte*) UpBranch)+1);
            upState.SetSuccessor(upBranch.Address + 1); //TODO check if +1 necessary
            if (pc.NumStats != 1)
            {
                if (pc.Address <= subAlloc.PText)
                {
                    return(0);
                }
                p.Address = pc.FreqData.GetStats();
                if (p.Symbol != upState.Symbol)
                {
                    do
                    {
                        p.IncrementAddress();
                    } while (p.Symbol != upState.Symbol);
                }
                int cf = p.Freq - 1;
                int s0 = pc.FreqData.SummFreq - pc.NumStats - cf;
                // UpState.Freq=1+((2*cf <= s0)?(5*cf > s0):((2*cf+3*s0-1)/(2*s0)));
                upState.Freq = 1 + ((2 * cf <= s0) ? (5 * cf > s0 ? 1 : 0) : ((2 * cf + 3 * s0 - 1) / (2 * s0)));
            }
            else
            {
                upState.Freq = pc.getOneState().Freq; // UpState.Freq=pc->OneState.Freq;
            }
            do
            {
                // pc = pc->createChild(this,*--pps,UpState);
                tempState.Address = ps[--pps];
                pc.Address        = pc.createChild(this, tempState, upState);
                if (pc.Address == 0)
                {
                    return(0);
                }
            } while (pps != 0);
            return(pc.Address);
        }
コード例 #5
0
ファイル: ModelPPM.cs プロジェクト: RainsSoft/sharpcompress
        private void updateModel()
        {
            StateRef ref2 = this.tempStateRef1;

            ref2.Values = this.foundState;
            SharpCompress.Compressor.PPMd.H.State state  = this.tempState3.Initialize(this.Heap);
            SharpCompress.Compressor.PPMd.H.State state2 = this.tempState4.Initialize(this.Heap);
            PPMContext context   = this.tempPPMContext3.Initialize(this.Heap);
            PPMContext successor = this.tempPPMContext4.Initialize(this.Heap);

            context.Address = this.minContext.getSuffix();
            if ((ref2.Freq < 0x1f) && (context.Address != 0))
            {
                if (context.NumStats != 1)
                {
                    state.Address = context.FreqData.GetStats();
                    if (state.Symbol != ref2.Symbol)
                    {
                        do
                        {
                            state.IncrementAddress();
                        }while (state.Symbol != ref2.Symbol);
                        state2.Address = state.Address - 6;
                        if (state.Freq >= state2.Freq)
                        {
                            SharpCompress.Compressor.PPMd.H.State.PPMDSwap(state, state2);
                            state.DecrementAddress();
                        }
                    }
                    if (state.Freq < 0x73)
                    {
                        state.IncrementFreq(2);
                        context.FreqData.IncrementSummFreq(2);
                    }
                }
                else
                {
                    state.Address = context.getOneState().Address;
                    if (state.Freq < 0x20)
                    {
                        state.IncrementFreq(1);
                    }
                }
            }
            if (this.orderFall == 0)
            {
                this.foundState.SetSuccessor(this.createSuccessors(true, state));
                this.minContext.Address = this.foundState.GetSuccessor();
                this.maxContext.Address = this.foundState.GetSuccessor();
                if (this.minContext.Address == 0)
                {
                    this.updateModelRestart();
                }
            }
            else
            {
                this.subAlloc.Heap[this.subAlloc.PText] = (byte)ref2.Symbol;
                this.subAlloc.incPText();
                successor.Address = this.subAlloc.PText;
                if (this.subAlloc.PText >= this.subAlloc.FakeUnitsStart)
                {
                    this.updateModelRestart();
                }
                else
                {
                    if (ref2.GetSuccessor() != 0)
                    {
                        if (ref2.GetSuccessor() <= this.subAlloc.PText)
                        {
                            ref2.SetSuccessor(this.createSuccessors(false, state));
                            if (ref2.GetSuccessor() == 0)
                            {
                                this.updateModelRestart();
                                return;
                            }
                        }
                        if (--this.orderFall == 0)
                        {
                            successor.Address = ref2.GetSuccessor();
                            if (this.maxContext.Address != this.minContext.Address)
                            {
                                this.subAlloc.decPText(1);
                            }
                        }
                    }
                    else
                    {
                        this.foundState.SetSuccessor(successor.Address);
                        ref2.SetSuccessor(this.minContext);
                    }
                    int numStats = this.minContext.NumStats;
                    int num5     = (this.minContext.FreqData.SummFreq - numStats) - (ref2.Freq - 1);
                    context.Address = this.maxContext.Address;
                    while (context.Address != this.minContext.Address)
                    {
                        int number = context.NumStats;
                        if (number != 1)
                        {
                            if ((number & 1) == 0)
                            {
                                context.FreqData.SetStats(this.subAlloc.expandUnits(context.FreqData.GetStats(), Utility.URShift(number, 1)));
                                if (context.FreqData.GetStats() == 0)
                                {
                                    this.updateModelRestart();
                                    return;
                                }
                            }
                            int num6 = (((2 * number) < numStats) ? 1 : 0) + (2 * ((((4 * number) <= numStats) ? 1 : 0) & ((context.FreqData.SummFreq <= (8 * number)) ? 1 : 0)));
                            context.FreqData.IncrementSummFreq(num6);
                        }
                        else
                        {
                            state.Address = this.subAlloc.allocUnits(1);
                            if (state.Address == 0)
                            {
                                this.updateModelRestart();
                                return;
                            }
                            state.SetValues(context.getOneState());
                            context.FreqData.SetStats(state);
                            if (state.Freq < 30)
                            {
                                state.IncrementFreq(state.Freq);
                            }
                            else
                            {
                                state.Freq = 120;
                            }
                            context.FreqData.SummFreq = (state.Freq + this.initEsc) + ((numStats > 3) ? 1 : 0);
                        }
                        int dSummFreq = (2 * ref2.Freq) * (context.FreqData.SummFreq + 6);
                        int num4      = num5 + context.FreqData.SummFreq;
                        if (dSummFreq < (6 * num4))
                        {
                            dSummFreq = (1 + ((dSummFreq > num4) ? 1 : 0)) + ((dSummFreq >= (4 * num4)) ? 1 : 0);
                            context.FreqData.IncrementSummFreq(3);
                        }
                        else
                        {
                            dSummFreq = ((4 + ((dSummFreq >= (9 * num4)) ? 1 : 0)) + ((dSummFreq >= (12 * num4)) ? 1 : 0)) + ((dSummFreq >= (15 * num4)) ? 1 : 0);
                            context.FreqData.IncrementSummFreq(dSummFreq);
                        }
                        state.Address = context.FreqData.GetStats() + (number * 6);
                        state.SetSuccessor(successor);
                        state.Symbol     = ref2.Symbol;
                        state.Freq       = dSummFreq;
                        context.NumStats = ++number;
                        context.Address  = context.getSuffix();
                    }
                    int num7 = ref2.GetSuccessor();
                    this.maxContext.Address = num7;
                    this.minContext.Address = num7;
                }
            }
        }