// FIXME: Why are there two of these? public void onresize(tagSIZE size) { _paintSite.InvalidateRegion(IntPtr.Zero); }
/// <summary> /// Refresh image on resize event. /// </summary> /// <param name="size"></param> public void OnResize(tagSIZE size) { _paintSite.InvalidateRegion(IntPtr.Zero); // tags start with null size if (size.cx > 0 && size.cy > 0) { _height = size.cy; _width = size.cx; } /* else { _height = _element.height; _width = _element.width; } */ return; }
/// <summary> /// Refresh image on resize event. /// </summary> /// <param name="size"></param> public void OnResize(tagSIZE size) { //_isChanged = true; // _paintSite.InvalidateRegion(IntPtr.Zero); }