/// <summary> /// Adds two quaternions. /// </summary> /// <param name="a">A <see cref="QuaternionD"/> instance.</param> /// <param name="b">A <see cref="QuaternionD"/> instance.</param> /// <returns>A new <see cref="QuaternionD"/> instance containing the sum.</returns> public static QuaternionD operator+(QuaternionD a, QuaternionD b) { return(QuaternionD.Add(a, b)); }
/// <summary> /// Adds two quaternions. /// </summary> /// <param name="left">A <see cref="QuaternionD"/> instance.</param> /// <param name="right">A <see cref="QuaternionD"/> instance.</param> /// <returns>A new <see cref="QuaternionD"/> instance containing the sum.</returns> public static QuaternionD operator +(QuaternionD left, QuaternionD right) { return(QuaternionD.Add(left, right)); }