/// <summary> /// Subtracts a scalar from a matrix. /// </summary> /// <param name="matrix">A <see cref="Matrix3D"/> instance.</param> /// <param name="scalar">A double-precision floating-point number.</param> /// <returns>A new <see cref="Matrix3D"/> instance containing the difference.</returns> public static Matrix3D operator -(Matrix3D matrix, double scalar) { return(Matrix3D.Subtract(matrix, scalar)); }
/// <summary> /// Subtracts a scalar from a matrix. /// </summary> /// <param name="a">A <see cref="Matrix3D"/> instance.</param> /// <param name="s">A scalar.</param> /// <returns>A new <see cref="Matrix3D"/> instance containing the difference.</returns> public static Matrix3D operator-(Matrix3D a, double s) { return(Matrix3D.Subtract(a, s)); }
/// <summary> /// Subtracts a matrix from a matrix. /// </summary> /// <param name="left">A <see cref="Matrix3D"/> instance.</param> /// <param name="right">A <see cref="Matrix3D"/> instance.</param> /// <returns>A new <see cref="Matrix3D"/> instance containing the difference.</returns> public static Matrix3D operator -(Matrix3D left, Matrix3D right) { return(Matrix3D.Subtract(left, right));; }
/// <summary> /// Subtracts a matrix from a matrix. /// </summary> /// <param name="a">A <see cref="Matrix3D"/> instance.</param> /// <param name="b">A <see cref="Matrix3D"/> instance.</param> /// <returns>A new <see cref="Matrix3D"/> instance containing the difference.</returns> public static Matrix3D operator-(Matrix3D a, Matrix3D b) { return(Matrix3D.Subtract(a, b)); }