コード例 #1
0
        protected override void OnMouseDown(MouseEventArgs e)
        {
            base.OnMouseDown(e);
            int rowIndexFromMouseDown = this.HitTest(e.X, e.Y).RowIndex;

            if (rowIndexFromMouseDown != -1)
            {
                DataGridViewRow row     = this.Rows[rowIndexFromMouseDown];
                object[]        dataRow = new object[row.Cells.Count];
                for (int i = 0; i < dataRow.Length; i++)
                {
                    dataRow[i] = row.Cells[i].Value;
                }
                CreatureTemplate creatureData = Core.CreateCreatureTemplate(dataRow);
                this.DoDragDrop(creatureData, DragDropEffects.Copy);
            }
        }
コード例 #2
0
ファイル: ArcEmu.cs プロジェクト: remixod/sharpwow
 public CreatureTemplate CreateCreatureTemplate(object[] data)
 {
     long entry = long.Parse(data[0].ToString());
     string name = data[1].ToString();
     string subname = data[2].ToString();
     int minlevel = int.Parse(data[25].ToString());
     int maxlevel = int.Parse(data[26].ToString());
     float mindmg = float.Parse(data[35].ToString());
     float maxdmg = float.Parse(data[36].ToString());
     int health = int.Parse(data[29].ToString());
     int mana = int.Parse(data[30].ToString());
     int[] modelids = new int[4];
     for (int i = 0; i < modelids.Length; i++)
     {
         modelids[i] = int.Parse(data[10+i].ToString());
     }
     CreatureTemplate ct = new CreatureTemplate(entry, name, subname, minlevel, maxlevel, mindmg, maxdmg, health, mana, modelids);
     return ct;
 }
コード例 #3
0
ファイル: ArcEmu.cs プロジェクト: corefan/sharpwow
        public CreatureTemplate CreateCreatureTemplate(object[] data)
        {
            long   entry    = long.Parse(data[0].ToString());
            string name     = data[1].ToString();
            string subname  = data[2].ToString();
            int    minlevel = int.Parse(data[25].ToString());
            int    maxlevel = int.Parse(data[26].ToString());
            float  mindmg   = float.Parse(data[35].ToString());
            float  maxdmg   = float.Parse(data[36].ToString());
            int    health   = int.Parse(data[29].ToString());
            int    mana     = int.Parse(data[30].ToString());

            int[] modelids = new int[4];
            for (int i = 0; i < modelids.Length; i++)
            {
                modelids[i] = int.Parse(data[10 + i].ToString());
            }
            CreatureTemplate ct = new CreatureTemplate(entry, name, subname, minlevel, maxlevel, mindmg, maxdmg, health, mana, modelids);

            return(ct);
        }