/// <summary> /// Setup the inital game. /// </summary> public static void SetupGame() { turn = Turn.Player; drawPile = new CardPile(true); drawPile.ShufflePile(); discardPile = new CardPile(); playerHand = new Hand(drawPile.DealCards(8)); computerHand = new Hand(drawPile.DealCards(8)); current = drawPile.DealOneCard(); discardPile.AddCard(current); start = true; }