public void Reset() { player.Reset(); SetUpAliensPosition(); SetUpSheltersMap(); score = 0; fadeOut = new FadeOut(MyGame.canvasWidth, MyGame.canvasHeight); gameMode = GameMode_Enum.Playing; }
public Level_1(ContentManager contentManager) { gameMode = GameMode_Enum.Playing; player = new Player(new Rectangle(MyGame.canvasWidth / 2, MyGame.canvasHeight - 50, 25, 25)); SetUpAliensPosition(); SetUpSheltersMap(); scoreLabel = new Text(contentManager, new Vector2(10, 10), WK.File.Font, $"Score {score}"); playerHealthLabel = new Text(contentManager, new Vector2(350, 10), WK.File.Font, $"Health {player.health}"); gameOver = new Text(contentManager, new Vector2(200, 200), WK.File.Font, "Game Over"); youWin = new Text(contentManager, new Vector2(200, 200), WK.File.Font, "You Win"); fadeOut = new FadeOut(MyGame.canvasWidth, MyGame.canvasHeight); }