コード例 #1
0
ファイル: CharacterPackets.cs プロジェクト: Besyaka/swtor-emu
        void WriteCharacterInfo(ByteBuffer packet, Character cha, byte add)
        {
            packet.WriteBytes(new byte[] { (byte)(0x86 + add), 0x00, 0x00, 0x40 }); // Dynamic
            packet.WriteUInt(0x4e7511aa); // Static
            packet.WriteUInt(0x899);
            packet.WriteByte(0x80);

            packet.WriteBytes(new byte[] {
                0xe8, 0x7e, 0x20, 0x9b, // E8 7E 20 9B
                (byte)(0x86 + add), 0x00, 0x00, 0x40, // 4F 00 00 40
                0xe8, 0x7e, 0x20, 0x9b, // E8 7E 20 9B
                (byte)(0x86 + add), 0x00, 0x00, 0x40, // 4F 00 00 40
            });

            packet.WriteBytes(new byte[] { 0x05, 0x00, 0x02 });

            long detailsLengthPlaceholder = packet.Position;
            packet.WriteInt(0); // placeholder for details length

            packet.WriteBytes(new byte[] {
                0x14, 0x14, 0xCF, 0x40,
                0x00, 0x00, 0x04, 0xE0,
                0xD7, 0x68, 0xB5, 0x03,
                0x01, 0xCC, 0x07, 0xD8,
                0x87, 0xD6, 0x02, 0x03,
                0x00, 0xCC, 0x29, 0x40,
                0x56, 0x77, 0x5B, 0x03,
                0x01, 0xC4, 0x30, 0x1A,
                0x0D, 0x75, 0xB9, 0x15,
                0xCD, 0x0B,
            }); // static

            packet.WriteBytes(new byte[] { 0xcc, 0xbd, 0x33, 0x9c, 0xdd }); // unk dynamic (CC BD 33 9C DD)

            packet.WriteBytes(new byte[] {
                0xCC, 0x07, 0x18, 0xC2,
                0x55, 0x7C, 0x09, 0x04,
                0x04, 0xCF, 0x40, 0x00,
                0x00, 0x30, 0x5C, 0x21,
                0xB1, 0x10, 0x02 }); // static

            packet.WriteBytes(new byte[] {
            //0x95, 0x01, 0x02,
            //0xC9, 0x02, 0x8A, 0x01, 0x02,
            //0xC9, 0x02, 0x8C, 0x01, 0x02, 0x9C, // C9 02 FC 01 02 8A 01 02 C9 02 F5 01 02 C9 03 08
            0xC9, 0x02, 0xFC, 0x01, 0x02, 0x8A, 0x01, 0x02,
            0xC9, 0x02, 0xF5, 0x01, 0x02, 0xC9, 0x03, 0x08,

            0xCB, 0x91, 0xFC, 0x05,
            0xB8, 0x02,
            0x06, 0xCC, 0x27, 0x32, 0x2B, // static
            0x0D, 0xFD, 0x02, 0xCA, // static
            0x76, // static

            0xc4, 0x7f, // dynamic

            0xCB, 0x50, 0x5D, 0x6C, 0xC6, // static

            0x04, 0x33, 0x83, 0xc5, // static
            0x44, // static
            0x01, // static
            0x04, 0x9a, 0xdd, 0xdc, // static
            0x45,
            0xC4, 0x25, 0x42, 0x9A, // Static
            0x25, 0xBA, 0x02, 0xCF }); // Static

            packet.WriteUInt(cha.APP1);
            packet.WriteUInt(cha.APP2);
            packet.WriteUInt(cha.APP3);
            packet.WriteUShort(cha.APP4);
            packet.WriteByte(0xCF);

            /*packet.WriteBytes(new byte[] {
                0x56, 0xF6, 0x33, 0xF2, //0E B2 4F F8
                0xDD, 0xDE, 0x74, 0x77, //51 1E 46 3C
                0xCB, 0x6C, 0x9C, 0xB1, //CB 6C 9C B1
                0xA7, 0x01, 0xCF,
                //0xE0, 0x00, 0xFD, 0x35, 0xB1, 0x0B, 0x17, 0x60 //9B E1 60
            });*/ // appearance ? from char creation

            //packet.WriteBytes(BitConverter.GetBytes((ulong)CharacterClass.JediConsular));
            packet.WriteULongRev((ulong)cha.Class);

            packet.WriteBytes(new byte[] { 0xCC, 0x25, 0xEB, 0x85,
            0x46, 0x42, 0x03, 0x01, // 0 = 1
            0xC4, 0x25, 0xD0, 0x6C, 0xA1,
                0x13, 0x07,
            });

            // Inventory
            ulong[] ids = new ulong[] { 0xe000e32eacf6fe1c, 0xe00096830962E510, 0xE0002D97FFB1222D };
            packet.WriteByte(1);
            packet.WriteByte((byte)ids.Count());
            packet.WriteByte((byte)ids.Count());
            packet.WriteByte(1);
            packet.WriteByte(0xcf);

            int ctr = 0;
            foreach (ulong id in ids)
            {
                packet.WriteULongRev(id);
                if (ctr == 0) packet.WriteByte(0x02);
                else if (ctr == 1) packet.WriteByte(0x03);
                else packet.WriteShort(0x211);
                packet.WriteByte(0xcf);
                ctr++;
            }
            // End Inventory

            packet.WriteBytes(new byte[] {
                0x15, 0xE2,
                0x38, // 2D
                0x19, 0xB0, 0x9F,
                0xDB, 0x62, // C8 B1
                0xCC, 0x02, 0xEE, 0xCD, 0xCF, 0x87, 0x08, 0x00, }); // Static

            // Appearance
            packet.WriteByte(2);
            packet.WriteByte((byte)cha.Appearance.Length);
            packet.WriteByte((byte)cha.Appearance.Length);

            //cha.Appearance.OrderBy(tuple => tuple.Item1);

            // 01 05 07 0A 0B 0C 0E 10
            byte counter = 0;
            for (byte b = 0; b < cha.Appearance.Length; b++)
            {
                Tuple<byte, byte> tuple = cha.Appearance[b];
                packet.WriteByte(0xD2);
                if (tuple.Item1 < 0x0A)
                {
                    packet.WriteByte(0x01);
                    packet.WriteByte((byte)(0x30 + tuple.Item1));
                }
                else
                {
                    packet.WriteByte(0x02);
                    packet.WriteByte(0x31);
                    packet.WriteByte((byte)(0x30 + (tuple.Item1 - 0x0A)));
                }
                packet.WriteByte(0xc9);
                packet.WriteByte(0x04);
                packet.WriteByte(tuple.Item2);
                counter++;
            }
            packet.WriteByte(0xcf);

            // End Appearance

            /*packet.WriteBytes(new byte[] {
                0x02, 0x08, 0x08,
                0xD2, 0x01, 0x31, 0xC9, 0x04, 0x5D,
                0xD2, 0x01, 0x35, 0xC9, 0x04, 0x8B,
                0xD2, 0x01, 0x37, 0xC9, 0x04, 0x3D,
                0xD2, 0x02, 0x31, 0x30, 0xC9, 0x04, 0x51,
                0xD2, 0x02, 0x31, 0x31, 0xC9, 0x04, 0x46,
                0xD2, 0x02, 0x31, 0x32, 0xC9, 0x04, 0x83,
                0xD2, 0x02, 0x31, 0x34, 0xC9, 0x04, 0x20,
                0xD2, 0x02, 0x31, 0x36, 0xC9, 0x04, 0xA8,
                0xCF
            });*/ // list of something

            packet.WriteBytes(new byte[] {
                0x3F, 0xFF, 0xFF, 0xF5,
                0x58, 0x76, 0x5E, 0x0F, 0x01, 0xCF,
                0x40, 0x00, 0x00, (byte)(0x86 + add),
                0x9b, 0x20, 0x7f, 0xa5, // 9B 20 7F A5
                0x01, 0x06
            });

            // Character Name
            packet.WriteByte((byte)cha.Name.Length);
            packet.WriteBytes(Encoding.UTF8.GetBytes(cha.Name));

            packet.WriteShort(0x202); // Static

            packet.WriteByte(cha.Level); // Character Level

            packet.WriteShort(0x103);

            packet.WriteByte(0xcf); // Separator

            packet.WriteBytes(Utility.Reverse(BitConverter.GetBytes((ulong)cha.AreaSpec))); // Current Map ID

            packet.WriteBytes(new byte[] {
                0xC7, 0x3F, 0xFF, 0xFF, // This is static - probably a separator
                0xD2, 0xA9, 0x55, 0x93, // static
                0x1A, 0x02, 0x01, 0xc7, // static ? or some len/offset data for next char
                0xaf, 0xff, 0xc0, // dynamic unk
            });

            long curPos = packet.Position;
            packet.Position = detailsLengthPlaceholder;

            int value = (int)(curPos - detailsLengthPlaceholder - 8);
            Console.WriteLine("Len = " + value);

            packet.WriteInt((int)(curPos - detailsLengthPlaceholder - 8));
            packet.Position = curPos;
        }
コード例 #2
0
ファイル: CharacterPackets.cs プロジェクト: Besyaka/swtor-emu
        void IClientPacket.ExecutePacket(AsyncConnection connection, ByteBuffer packet)
        {
            uint id = packet.ReadObjectIDRev();
            int namelen = packet.ReadInt();
            string name = "";
            for (int i = 0; i < namelen; i++)
            {
                name += (char)packet.ReadByte();
            }
            packet.ReadInt(); packet.ReadInt();
            packet.ReadInt();

            uint CHARSPEC1 = packet.ReadUInt();
            byte CHARSPEC2 = (byte)packet.ReadByte();

            packet.ReadBytes(36);

            uint CHARSPECAPP1 = packet.ReadUInt();
            uint CHARSPECAPP2 = packet.ReadUInt();
            uint CHARSPECAPP3 = packet.ReadUInt();
            ushort CHARSPECAPP4 = packet.ReadUShort();

            packet.ReadByte(); // separator

            byte[] classBytes = packet.ReadBytes(8);
            Array.Reverse(classBytes);
            ulong classNodeRefId = BitConverter.ToUInt64(classBytes, 0);

            Console.WriteLine("----- Creating Character -----");
            Console.WriteLine("Name = " + name);
            Console.WriteLine("Class ID = " + classNodeRefId);
            Console.WriteLine("App1 = " + CHARSPECAPP1);
            Console.WriteLine("App2 = " + CHARSPECAPP2);
            Console.WriteLine("App3 = " + CHARSPECAPP3);
            Console.WriteLine("App4 = " + CHARSPECAPP4);

            /*byte[] known_offs = new byte[] { 84, 88, 91, 92, 95, 96, 100, 104, 107, 108, 112 };
            long originalPositon = packet.Position;
            byte[] thispkt = packet.ReadBytes((int)(packet.Length - packet.Position));
            packet.Position = originalPositon;

            if (lastpacket != null)
            {

                for (byte i = 0; i < thispkt.Length; i++)
                {
                    if (lastpacket[i] != thispkt[i] && !known_offs.Contains<byte>(i))
                        Console.WriteLine("Data differs at " + i + " : " + lastpacket[i] + " => " + thispkt[i]);
                }
            }

            lastpacket = thispkt;*/

            Character c = new Character()
            {
                //APP1 = CHARSPECAPP1,
                //APP2 = CHARSPECAPP2,
                //APP3 = CHARSPECAPP3,
                //APP4 = CHARSPECAPP4,
                AreaSpec = TORBusiness.Data.MapAreas.PCShip_XSFreighter,
                Class = (CharacterClass)classNodeRefId,
                Level = 44,
                Name = name,
                spec2 = CHARSPEC1,
                spec3 = CHARSPEC2,
            };

            packet.ReadBytes(78);
            packet.ReadByte();
            byte appDataCount = (byte)packet.ReadByte();
            c.Appearance = new Tuple<byte, byte>[appDataCount];
            packet.ReadByte();
            Console.WriteLine("appearance entries: " + appDataCount);
            for (int i = 0; i < appDataCount; i++)
            {
                byte[] data = packet.ReadBytes(4);
                c.Appearance[i] = new Tuple<byte, byte>(data[0], data[3]);
                Console.WriteLine("Appearance = " + data[3]);
            }

            Program.LastCreatedChar = c;

            connection.SendPacket(new SMsg_CharacterCreateResponse(id, name, 0x07));
        }