public BezierCurveShape UpdateCurveBegin(Point begin) { BezierCurveShape b = new BezierCurveShape(begin, bezierCurve.control1, bezierCurve.control2, bezierCurve.end); this.bezierCurve.Stroke = Brushes.Black; this.bezierCurve.StrokeDashArray.Add(6); this.bezierCurve.StrokeThickness = 1; bezierCurve = b; return(b); }
public BezierCurveShape UpdateCurveEnd(Point end) { BezierCurveShape b = new BezierCurveShape(bezierCurve.start, bezierCurve.control1, bezierCurve.control2, end); this.bezierCurve.Stroke = Brushes.Black; this.bezierCurve.StrokeDashArray.Add(6); this.bezierCurve.StrokeThickness = 1; bezierCurve = b; return(b); }