/// <summary> /// The main entry point for the application. /// </summary> static void Main() { using (ShadowMappingGame game = new ShadowMappingGame()) { game.Run(); } }
private static void Main() { using (var game = new ShadowMappingGame()) game.Run(); }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new ShadowMappingGame(); game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new ShadowMappingGame (); game.Run (); }