public static void ProcessTexture_Clean(SWTexture2DEx tex) { SWUndo.RegisterCompleteObjectUndo(tex); Color[] colors = new Color[tex.width * tex.height]; tex.SetPixels(colors); tex.Apply(); }
public override void AfterLoad() { base.AfterLoad(); if (texture != null) { var colorful = texture.GetPixels(); for (int i = 0; i < colorful.Length; i++) { if (data.maskChannel == SWChannel.r) { colorful [i] = new Color(0, colorful [i].r, 0, colorful [i].r); } if (data.maskChannel == SWChannel.g) { colorful [i] = new Color(0, colorful [i].g, 0, colorful [i].g); } if (data.maskChannel == SWChannel.b) { colorful [i] = new Color(0, colorful [i].b, 0, colorful [i].b); } if (data.maskChannel == SWChannel.a) { colorful [i] = new Color(0, colorful [i].a, 0, colorful [i].a); } } texMask.SetPixels(colorful); texMask.Apply(); } }
public override void AfterLoad() { base.AfterLoad(); if (texture != null) { if (data.resolution != texture.width) { data.reso = (SWTexResolution)SWDataNode.resoList.IndexOf(texture.width); ResetMask(); } var colorful = texture.GetPixels(); for (int i = 0; i < colorful.Length; i++) { if (data.maskChannel == SWChannel.r) { colorful [i] = new Color(0, colorful [i].r, 0, colorful [i].r); } if (data.maskChannel == SWChannel.g) { colorful [i] = new Color(0, colorful [i].g, 0, colorful [i].g); } if (data.maskChannel == SWChannel.b) { colorful [i] = new Color(0, colorful [i].b, 0, colorful [i].b); } if (data.maskChannel == SWChannel.a) { colorful [i] = new Color(0, colorful [i].a, 0, colorful [i].a); } } texMask.SetPixels(colorful); texMask.Apply(); } }
public static SWTexture2DEx TextureResize(Texture2D tex, int newWidth, int newHeight) { SWTexture2DEx newTex = SWCommon.TextureCreate(newWidth, newHeight, TextureFormat.ARGB32); var colors = TextureResizeBase(tex.GetPixels(), tex.width, tex.height, newWidth, newHeight); newTex.SetPixels(colors); newTex.Apply(); return(newTex); }
// public static SWTexture2DEx TextureCopy(SWTexture2DEx f) // { // SWTexture2DEx t = TextureCreate (f.width, f.height, f.format, f.alphaIsTransparency); // var colors = f.GetPixels (); // for(int i =0;i<colors.Length;i++) { // colors[i].a *= 0.6f; // } // t.SetPixels (colors); // t.Apply (); // return t; // } public static SWTexture2DEx TextureCreate(int w, int h, TextureFormat format) { SWTexture2DEx t = new SWTexture2DEx(w, h, format, false, false); t.filterMode = FilterMode.Trilinear; var colors = t.GetPixels(); for (int i = 0; i < colors.Length; i++) { colors [i] = new Color(0, 0, 0, 0); } t.SetPixels(colors); t.Apply(); return(t); }
/// <summary> /// Resize for editing /// </summary> public static bool TextureResize(SWTexture2DEx tex, int size) { if (size != tex.Texture.width) { var cs = tex.Texture.GetPixels(); var oldW = tex.width; var oldH = tex.height; var colorsNew = TextureResizeBase(cs, oldW, oldH, size, size); tex.Texture.Resize(size, size); tex.SetPixels(colorsNew); tex.Apply(); return(true); } return(false); }
public static SWTexture2DEx TextureResize(Texture2D tex, int newWidth, int newHeight) { SWTexture2DEx newTex = SWCommon.TextureCreate(newWidth, newHeight, TextureFormat.ARGB32); var colorsOrigin = tex.GetPixels(); var colors = newTex.GetPixels(); for (int i = 0; i < newWidth; i++) { for (int j = 0; j < newHeight; j++) { Vector2 uv = SWTextureProcess.TexUV(newWidth, newHeight, i, j); int index = TexUV2Index(newTex.width, newTex.height, uv); colors[index] = SWTextureProcess.GetColor_UV(tex.width, tex.height, colorsOrigin, uv); } } newTex.SetPixels(colors); newTex.Apply(); return(newTex); }
protected override void MissionEnd() { base.MissionEnd(); tex.SetPixels(texColorBuffer); tex.Apply(); }