public override void Read(BinaryReader reader, int buffVersion, Dictionary <ushort, StatModifier> idTable) { base.Read(reader, buffVersion, idTable); multiBuffVersion = new Value <int>(reader.ReadInt32()); multiBuffClassId = reader.ReadString(); //num3 int multiBuffActionListCount = reader.ReadInt32(); multiBuffActionList = new List <MultiBuffAction>(); for (int i = 0; i < multiBuffActionListCount; i++) { MultiBuffAction item = MultiBuffAction.Read(reader); multiBuffActionList.Add(item); } //num4 int multiBuffActionList2Count = reader.ReadInt32(); multiBuffActionList2 = new List <MultiBuffAction>(); for (int j = 0; j < multiBuffActionList2Count; j++) { MultiBuffAction item2 = MultiBuffAction.Read(reader); multiBuffActionList2.Add(item2); } //num5 int multiBuffPrefabAttachmentDescriptorCount = reader.ReadInt32(); multiBuffPrefabAttachmentDescriptorList = new List <MultiBuffPrefabAttachmentDescriptor>(); for (int k = 0; k < multiBuffPrefabAttachmentDescriptorCount; k++) { multiBuffPrefabAttachmentDescriptorList.Add(MultiBuffPrefabAttachmentDescriptor.Read(reader)); } //num6 int buffCounterValuesCount = reader.ReadInt32(); buffCounterValues = new Dictionary <string, float>(); for (int l = 0; l < buffCounterValuesCount; l++) { string key = reader.ReadString(); float value = reader.ReadSingle(); buffCounterValues[key] = value; } }
public static MultiBuffAction Read(BinaryReader reader) { multiBuffActionVersion = new Value <int>(reader.ReadInt32()); MultiBuffAction multiBuffAction = new MultiBuffAction { command = (EnumCommand)reader.ReadByte(), unknownC = new Value <float>(reader.ReadSingle()), categoryFlags = (EnumBuffCategoryFlags)reader.ReadInt32(), unknownV = new Value <int>(reader.ReadInt32()), unknownO = new Value <string>(reader.ReadString()), unknownW = new Value <string>(reader.ReadString()), context = new Value <string>(reader.ReadString()), unknownJ = BuffTimer.Read(reader), unknownS = BuffTimer.Read(reader), unknownF = new Value <bool>(reader.ReadBoolean()), unknownI = new Value <bool>(reader.ReadBoolean()) }; return(multiBuffAction); }