public static void Init(object sender, ElapsedEventArgs e) { if (FlightCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { FlightCheck.AutoFlightCheck(); } } if (HatchElevator.IsEnabled) { HatchElevator.AutoHatchCheck(); } if (UndergroundCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { UndergroundCheck.AutoUndergroundCheck(); } } if (Jail.IsEnabled) { Jail.StatusCheck(); } if (Bounties.IsEnabled || Players.Kill_Notice || DeathSpot.IsEnabled || Zones.IsEnabled || Event.Open) { Players.Exec(); } if (Jail.Jailed.Count > 0) { _jR++; if (_jR >= 60) { _jR = 0; Jail.Clear(); } } else { _jR = 0; } if (WeatherVote.IsEnabled) { if (WeatherVote.VoteOpen) { _wV++; if (_wV >= 30) { _wV = 0; WeatherVote.VoteOpen = false; WeatherVote.CallForVote2(); } } if (!WeatherVote.VoteNew) { _wNV++; if (_wNV >= Weather_Vote_Delay * 60) { _wNV = 0; WeatherVote.VoteNew = true; SdtdConsole.Instance.ExecuteSync("weather defaults", (ClientInfo)null); } } } else { _wV = 0; _wNV = 0; } if (MutePlayer.Mutes.Count > 0) { _mC++; if (_mC >= 60) { _mC = 0; MutePlayer.Clear(); } } else { _mC = 0; } if (RealWorldTime.IsEnabled) { _rWT++; if (_rWT >= Real_Time_Delay * 60) { _rWT = 0; RealWorldTime.Time(); } } else { _rWT = 0; } if (Lottery.IsEnabled && Lottery.OpenLotto) { _l++; if (_l == 3300) { Lottery.Alert(); } if (_l >= 3600) { _l = 0; Lottery.StartLotto(); } } else { _l = 0; } if (RestartVote.IsEnabled) { if (RestartVote.VoteOpen) { _rV++; if (_rV >= 30) { _rV = 0; RestartVote.VoteNew = false; RestartVote.CallForVote2(); } } if (!RestartVote.VoteNew) { _rNV++; if (_rNV >= Restart_Vote_Delay * 60) { _rNV = 0; RestartVote.VoteNew = true; } } } else { _rV = 0; _rNV = 0; } if (NightVote.IsEnabled) { if (NightVote.VoteOpen) { _nV++; if (_nV >= 30) { _nV = 0; NightVote.VoteCount(); } } } else { _nV = 0; } if (Hordes.IsEnabled) { _h++; if (_h >= 1200) { _h = 0; Hordes.Exec(); } } else { _h = 0; } if (EntityCleanup.BlockIsEnabled || EntityCleanup.FallingTreeEnabled || EntityCleanup.Underground) { _eC++; if (_eC >= 15) { _eC = 0; EntityCleanup.EntityCheck(); } } else { _eC = 0; } if (Zones.IsEnabled) { _rE++; if (_rE >= 5) { _rE = 0; EntityCleanup.ZombieCheck(); } } else { _rE = 0; } if (NightAlert.IsEnabled) { _nA++; if (_nA >= Night_Time_Delay * 60) { _nA = 0; NightAlert.Exec(); } } else { _nA = 0; } if (Watchlist.IsEnabled) { _wL++; if (_wL >= Alert_Delay * 60) { _wL = 0; Watchlist.CheckWatchlist(); } } else { _wL = 0; } if (PlayerStatCheck.IsEnabled) { _pSC++; if (_pSC >= 2) { _pSC = 0; PlayerStatCheck.PlayerStat(); } } else { _pSC = 0; } if (ReservedSlots.IsEnabled) { _rS++; if (_rS >= 120) { _rS = 0; int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount == API.MaxPlayers) { ReservedSlots.OpenSlot(); } } } else { _rS = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Enabled) { if (Auto_Show_Bloodmoon_Delay > 0) { _b++; if (_b >= Auto_Show_Bloodmoon_Delay * 60) { _b = 0; Bloodmoon.StatusCheck(); } } } else { _b = 0; } if (PlayerLogs.IsEnabled & Player_Log_Interval > 0) { _pL++; if (_pL >= Player_Log_Interval) { _pL = 0; PlayerLogs.Exec(); } } else { _pL = 0; } if (StopServer.stopServerCountingDown) { _sSCD++; if (_sSCD == 60) { _sSCD = 0; _sSC--; } if (_sSC == 0) { _sSCD = 0; StopServer.stopServerCountingDown = false; StopServer.Stop(); } if (_sSC == 1 && _sSCD == 0) { StopServer.StartShutdown3(); } if (_sSC > 1 && _sSCD == 0) { StopServer.StartShutdown2(_sSC); } if (StopServer.Kick_30_Seconds) { if (_sSC == 1 && _sSCD == 30) { StopServer.Kick30(); } } if (StopServer.Ten_Second_Countdown) { if (_sSC == 1 && _sSCD == 50) { StopServer.StartShutdown4(); } if (_sSC == 1 && _sSCD == 55) { StopServer.StartShutdown5(); } if (_sSC == 1 && _sSCD == 56) { StopServer.StartShutdown6(); } if (_sSC == 1 && _sSCD == 57) { StopServer.StartShutdown7(); } if (_sSC == 1 && _sSCD == 58) { StopServer.StartShutdown8(); } if (_sSC == 1 && _sSCD == 59) { StopServer.StartShutdown9(); } } } else { _sSCD = 0; _sSC = 0; } if (AutoSaveWorld.IsEnabled & Delay_Between_World_Saves > 0) { _wSD++; if (_wSD >= Delay_Between_World_Saves * 60) { _wSD = 0; AutoSaveWorld.Save(); } } else { _wSD = 0; } if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !StopServer.stopServerCountingDown) { _sD++; if (!Event.Open && _sD >= Shutdown_Delay * 60) { _sD = 0; AutoShutdown.CheckBloodmoon(); } } else { _sD = 0; } if (AutoShutdown.Bloodmoon) { _aSB++; if (_aSB >= 1800) { _aSB = 0; AutoShutdown.CheckBloodmoon(); } } else { _aSB = 0; } if (InfoTicker.IsEnabled) { _iT++; if (_iT >= Infoticker_Delay * 60) { _iT = 0; InfoTicker.StatusCheck(); } } else { _iT = 0; } if (WorldRadius.IsEnabled) { _wR++; if (_wR >= 2) { _wR = 0; WorldRadius.Exec(); } } else { _wR = 0; } if (VoteReward.IsEnabled && VoteReward.QueOpen) { _vR++; if (_vR >= 60) { _vR = 0; VoteReward.que.Clear(); VoteReward.QueOpen = false; VoteReward.RewardOpen = true; } } else { _vR = 0; } if (Event.Setup) { _eS++; if (_eS >= 900) { _eS = 0; Event.Setup = false; Event.CheckOpen(); } } else { _eS = 0; } if (Event.Invited) { _eI++; if (_eI >= 900) { _eI = 0; Event.Invited = false; Event.CheckOpen2(); } } else { _eI = 0; } if (Event.Open) { _eO++; if (_eO == _eventTime / 2) { Event.HalfTime(); } if (_eO == _eventTime - 300) { Event.FiveMin(); } if (_eO >= _eventTime) { _eO = 0; Event.EndEvent(); } } else { _eO = 0; } if (RestartVote.Startup) { _rVS++; if (_rVS >= 1800) { RestartVote.Startup = false; } } if (TeleportDelay.TeleQue) { _tD++; if (_tD >= 3) { _tD = 0; TeleportDelay.Que(); } } else { _tD = 0; } }