public override void SavePlayerData(ClientInfo _cInfo, PlayerDataFile _playerDataFile) { if (HighPingKicker.IsEnabled) { HighPingKicker.CheckPing(_cInfo); } if (InventoryCheck.IsEnabled) { InventoryCheck.CheckInv(_cInfo, _playerDataFile); } }
public override void SavePlayerData(ClientInfo _cInfo, PlayerDataFile _playerDataFile) { if (HighPingKicker.IsEnabled) { HighPingKicker.CheckPing(_cInfo); } if (InventoryCheck.IsEnabled || InventoryCheck.AnounceInvalidStack) { InventoryCheck.CheckInv(_cInfo, _playerDataFile); } if (Watchlist.IsEnabled) { Watchlist.CheckWatchlist(_cInfo); } }
public void SavePlayerData(ClientInfo _cInfo, PlayerDataFile _playerDataFile) { if (_cInfo != null) { if (HighPingKicker.IsEnabled) { HighPingKicker.CheckPing(_cInfo); } if (InventoryCheck.IsEnabled || InventoryCheck.Anounce_Invalid_Stack) { InventoryCheck.CheckInv(_cInfo, _playerDataFile); } if (DupeLog.IsEnabled) { DupeLog.Exec(_cInfo, _playerDataFile); } } }