public override void PlayerSpawning(ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) { if (CredentialCheck.IsEnabled) { CredentialCheck.AccCheck(_cInfo); } if (Motd.IsEnabled && !Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (AutoShutdown.IsEnabled) { if (AutoShutdown.Alert_On_Login) { AutoShutdown.CheckNextShutdown(_cInfo, false); } } if (Bloodmoon.Show_On_Login && !Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (LoginNotice.IsEnabled) { LoginNotice.PlayerCheck(_cInfo); } Players.SessionTime(_cInfo); }
public override void Execute(List <string> _params, CommandSenderInfo _senderInfo) { try { if (_params.Count != 1) { SdtdConsole.Instance.Output(string.Format("Wrong number of arguments, expected 1, found {0}", _params.Count)); return; } if (_params[0] == "cancel") { if (!StopServer.stopServerCountingDown) { SdtdConsole.Instance.Output("Stopserver is not running."); } else { StopServer.stopServerCountingDown = false; StopServer.NoEntry = false; if (AutoShutdown.IsEnabled) { AutoShutdown.ShutdownList(); Timers._sD = 0; } Lottery.ShuttingDown = false; SdtdConsole.Instance.Output("Stopserver has been cancelled."); } } else { if (StopServer.stopServerCountingDown) { SdtdConsole.Instance.Output(string.Format("Server is already stopping in {0} mins", Timers._newCount)); } else { if (!int.TryParse(_params[0], out Timers.Stop_Server_Time)) { SdtdConsole.Instance.Output(string.Format("Invalid time specified: {0}", _params[0])); } else { if (Lottery.OpenLotto) { Lottery.StartLotto(); } Lottery.ShuttingDown = true; StopServer.StartShutdown(); } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in StopServer.Run: {0}.", e)); } }
public void PlayerSpawning(ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) { if (_cInfo != null) { if (CountryBan.IsEnabled && _cInfo.ip != "127.0.0.1" && !_cInfo.ip.StartsWith("192.168")) { if (CountryBan.IsCountryBanned(_cInfo)) { return; } } string _sql = string.Format("SELECT steamid FROM Players WHERE steamid = '{0}'", _cInfo.playerId);; DataTable _result = SQL.TQuery(_sql); string _name = SQL.EscapeString(_cInfo.playerName); if (_result.Rows.Count == 0) { _sql = string.Format("INSERT INTO Players (steamid, playername, last_joined) VALUES ('{0}', '{1}', '{2}')", _cInfo.playerId, _name, DateTime.Now); } else { _sql = string.Format("UPDATE Players SET playername = '{0}', last_joined = '{1}' WHERE steamid = '{2}'", _name, DateTime.Now, _cInfo.playerId); } _result.Dispose(); SQL.FastQuery(_sql); if (StopServer.NoEntry) { int _seconds = (60 - Timers._sSCD); string _phrase452; if (!Phrases.Dict.TryGetValue(452, out _phrase452)) { _phrase452 = "Shutdown is in {Minutes} minutes {Seconds} seconds. Please come back after the server restarts."; } _phrase452 = _phrase452.Replace("{Minutes}", Timers._sSC.ToString()); _phrase452 = _phrase452.Replace("{Seconds}", _seconds.ToString()); SdtdConsole.Instance.ExecuteSync(string.Format("kick {0} \"{1}\"", _cInfo.entityId, _phrase452), (ClientInfo)null); } if (ReservedSlots.IsEnabled) { if (ReservedSlots.Kicked.ContainsKey(_cInfo.playerName)) { DateTime _dateTime; ReservedSlots.Kicked.TryGetValue(_cInfo.playerId, out _dateTime); TimeSpan varTime = DateTime.Now - _dateTime; double fractionalMinutes = varTime.TotalMinutes; int _timepassed = (int)fractionalMinutes; if (_timepassed >= 5) { int _timeleft = 5 - _timepassed; string _phrase22; if (!Phrases.Dict.TryGetValue(22, out _phrase22)) { _phrase22 = "Sorry {PlayerName} you have reached the max session time. Please wait {TimeRemaining} minutes before rejoining."; } _phrase22 = _phrase22.Replace("{PlayerName}", _cInfo.playerName); _phrase22 = _phrase22.Replace("{TimeRemaining}", _timeleft.ToString()); SdtdConsole.Instance.ExecuteSync(string.Format("kick {0} \"{1}\"", _cInfo.playerId, _phrase22), (ClientInfo)null); } else { ReservedSlots.CheckReservedSlot(_cInfo); } } else { ReservedSlots.CheckReservedSlot(_cInfo); } } if (CredentialCheck.IsEnabled) { CredentialCheck.AccCheck(_cInfo); } if (Motd.IsEnabled && !Motd.Show_On_Respawn) { Motd.Send(_cInfo); } if (AutoShutdown.IsEnabled) { if (AutoShutdown.Alert_On_Login) { AutoShutdown.CheckNextShutdown(_cInfo, false); } } if (Bloodmoon.Show_On_Login && !Bloodmoon.Show_On_Respawn) { Bloodmoon.GetBloodmoon(_cInfo, false); } if (LoginNotice.IsEnabled) { LoginNotice.PlayerCheck(_cInfo); } Players.SessionTime(_cInfo); } }
private static void PlayerSpawnedInWorld(ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _pos)//Spawning player { try { if (_cInfo != null) { if (_respawnReason == RespawnType.EnterMultiplayer)//New player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); Timers.NewPlayerExecTimer(_cInfo); } else if (_respawnReason == RespawnType.JoinMultiplayer)//Old player spawned { PersistentContainer.Instance.Players[_cInfo.playerId].PlayerName = _cInfo.playerName; PersistentContainer.Instance.Save(); PersistentOperations.SessionTime(_cInfo); if (!PersistentContainer.Instance.Players[_cInfo.playerId].OldPlayer) { Timers.NewPlayerExecTimer(_cInfo); } else { if (Hardcore.IsEnabled && !Hardcore.Optional) { string _sql = string.Format("SELECT * FROM Hardcore WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count == 0) { EntityPlayer _player = GameManager.Instance.World.Players.dict[_cInfo.entityId]; if (_player != null) { int _deaths = XUiM_Player.GetDeaths(_player); string _playerName = SQL.EscapeString(_cInfo.playerName); SQL.FastQuery(string.Format("INSERT INTO Hardcore (steamid, playerName, deaths) VALUES ('{0}', '{1}', {2})", _cInfo.playerId, _playerName, _deaths), null); } } _result.Dispose(); } if (LoginNotice.IsEnabled && LoginNotice.dict.ContainsKey(_cInfo.playerId)) { LoginNotice.PlayerNotice(_cInfo); } if (Motd.IsEnabled) { Motd.Send(_cInfo); } if (Bloodmoon.IsEnabled) { Bloodmoon.Exec(_cInfo); } if (AutoShutdown.IsEnabled && AutoShutdown.Alert_On_Login) { AutoShutdown.NextShutdown(_cInfo); } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Alert(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Alert(_cInfo); } } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (PollConsole.IsEnabled) { string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); if (_result.Rows.Count > 0 && !PollConsole.PolledYes.Contains(_cInfo.playerId) && !PollConsole.PolledNo.Contains(_cInfo.playerId)) { PollConsole.Message(_cInfo); } _result.Dispose(); } } if (Event.Open) { if (Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result1.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result2 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result2.Rows.Count > 0) { bool.TryParse(_result2.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result2.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result2.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); } else if (_return2) { Event.EventSpawn(_cInfo); } } } } } if (ClanManager.IsEnabled) { List <string[]> _clanRequests = PersistentContainer.Instance.Players[_cInfo.playerId].ClanRequestToJoin; if (_clanRequests != null && _clanRequests.Count > 0) { string[] _request = _clanRequests[0]; string _playerName = _request[1]; ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "There is a request to join the group from " + _playerName + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } } else if (_respawnReason == RespawnType.Died)//Player Died { PersistentOperations.SessionTime(_cInfo); if (Bloodmoon.IsEnabled && Bloodmoon.Show_On_Respawn) { Bloodmoon.Exec(_cInfo); } if (BattleLogger.IsEnabled) { BattleLogger.AlertPlayer(_cInfo); } if (Event.Open) { if (!Event.PlayersTeam.ContainsKey(_cInfo.playerId)) { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } else { string _sql = string.Format("SELECT eventRespawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result = SQL.TypeQuery(_sql); bool _eventRespawn = false; if (_result.Rows.Count > 0) { bool.TryParse(_result.Rows[0].ItemArray.GetValue(0).ToString(), out _eventRespawn); } _result.Dispose(); if (_eventRespawn) { Event.Died(_cInfo); return; } else { _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } else if (_return2) { Event.EventSpawn(_cInfo); return; } } } } } else { string _sql = string.Format("SELECT return, eventSpawn FROM Players WHERE steamid = '{0}'", _cInfo.playerId); if (!string.IsNullOrEmpty(_sql)) { DataTable _result1 = SQL.TypeQuery(_sql); bool _return1 = false, _return2 = false; if (_result1.Rows.Count > 0) { bool.TryParse(_result1.Rows[0].ItemArray.GetValue(0).ToString(), out _return1); bool.TryParse(_result1.Rows[0].ItemArray.GetValue(1).ToString(), out _return2); } _result1.Dispose(); if (_return1) { if (_return2) { _sql = string.Format("UPDATE Players SET eventSpawn = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); } _sql = string.Format("UPDATE Players SET return = 'false' WHERE steamid = '{0}'", _cInfo.playerId); SQL.FastQuery(_sql, "API"); Event.EventSpawn(_cInfo); return; } } } if (Wallet.IsEnabled) { if (Wallet.Lose_On_Death) { Wallet.ClearWallet(_cInfo); } else if (Wallet.Deaths > 0) { Wallet.SubtractCoinsFromWallet(_cInfo.playerId, Wallet.Deaths); } } if (Hardcore.IsEnabled) { if (!Hardcore.Optional) { Hardcore.Check(_cInfo); } else if (PersistentContainer.Instance.Players[_cInfo.playerId].Hardcore) { Hardcore.Check(_cInfo); } } if (Zones.IsEnabled && Zones.Victim.ContainsKey(_cInfo.entityId)) { string _response = " type {CommandPrivate}{Command50} to teleport back to your death position. There is a time limit."; _response = _response.Replace("{CommandPrivate}", ChatHook.Command_Private); _response = _response.Replace("{Command50}", Zones.Command50); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); PersistentContainer.Instance.Players[_cInfo.playerId].ZoneDeathTime = DateTime.Now; PersistentContainer.Instance.Save(); if (Zones.Forgive.ContainsKey(_cInfo.entityId)) { string _response2 = " type {CommandPrivate}{Command55} to release your killer from jail."; _response2 = _response2.Replace("{CommandPrivate}", ChatHook.Command_Private); _response2 = _response2.Replace("{Command55}", Jail.Command55); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _response2 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } } else if (_respawnReason == RespawnType.Teleport) { } string _ip = _cInfo.ip; if (_ip.Contains(":")) { _ip = _ip.Split(':').First(); } if (!string.IsNullOrEmpty(_ip) && BattleLogger.IsEnabled && BattleLogger.LogFound && !StopServer.StopServerCountingDown && !StopServer.Shutdown && GameManager.Instance.adminTools.GetAdminToolsClientInfo(_cInfo.playerId).PermissionLevel > BattleLogger.Admin_Level) { if (!BattleLogger.Players.ContainsKey(_cInfo.playerId)) { BattleLogger.Players.Add(_cInfo.playerId, _cInfo.ip); } else { string _recordedIp; BattleLogger.Players.TryGetValue(_cInfo.playerId, out _recordedIp); if (_recordedIp != _ip) { BattleLogger.Players[_cInfo.playerId] = _ip; } } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in API.PlayerSpawnedInWorld: {0}.", e.Message)); } }
public static void Init(object sender, ElapsedEventArgs e) { if (FlightCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { FlightCheck.AutoFlightCheck(); } } if (HatchElevator.IsEnabled) { HatchElevator.AutoHatchCheck(); } if (UndergroundCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { UndergroundCheck.AutoUndergroundCheck(); } } if (Jail.IsEnabled) { Jail.StatusCheck(); } if (Bounties.IsEnabled || KillNotice.IsEnabled || DeathSpot.IsEnabled || Zones.IsEnabled || Event.Open) { Players.Exec(); } if (Jail.Jailed.Count > 0) { _jR++; if (_jR >= 60) { _jR = 0; Jail.Clear(); } } else { _jR = 0; } if (WeatherVote.IsEnabled) { if (WeatherVote.VoteOpen) { _wV++; if (_wV >= 30) { _wV = 0; WeatherVote.CallForVote2(); } } } else { _wV = 0; } if (MutePlayer.IsEnabled && MutePlayer.Mutes.Count > 0) { _mC++; if (_mC >= 60) { _mC = 0; MutePlayer.Clear(); } } else { _mC = 0; } if (RealWorldTime.IsEnabled) { _rWT++; if (_rWT >= Real_Time_Delay * 60) { _rWT = 0; RealWorldTime.Time(); } } else { _rWT = 0; } if (Lottery.IsEnabled && Lottery.OpenLotto) { _l++; if (_l == 3300) { Lottery.Alert(); } if (_l >= 3600) { _l = 0; Lottery.StartLotto(); } } else { _l = 0; } if (RestartVote.IsEnabled) { if (RestartVote.VoteOpen) { _rV++; if (_rV >= 30) { _rV = 0; RestartVote.CallForVote2(); } } } else { _rV = 0; } if (NightVote.IsEnabled) { if (NightVote.VoteOpen) { _nV++; if (_nV >= 30) { _nV = 0; NightVote.VoteCount(); } } } else { _nV = 0; } if (MuteVote.IsEnabled) { if (MuteVote.VoteOpen) { _mV++; if (_mV >= 30) { _mV = 0; MuteVote.VoteCount(); } } } else { _mV = 0; } if (KickVote.IsEnabled) { if (KickVote.VoteOpen) { _kV++; if (_kV >= 30) { _kV = 0; KickVote.VoteCount(); } } } else { _kV = 0; } if (Hordes.IsEnabled) { _h++; if (_h >= 1200) { _h = 0; Hordes.Exec(); } } else { _h = 0; } if (EntityCleanup.IsEnabled && (EntityCleanup.BlockIsEnabled || EntityCleanup.FallingTreeEnabled || EntityCleanup.Underground || EntityCleanup.Bikes)) { _eC++; if (_eC >= 10) { _eC = 0; EntityCleanup.EntityCheck(); } } else { _eC = 0; } if (Zones.IsEnabled) { _rE++; if (_rE >= 5) { _rE = 0; EntityCleanup.ZombieCheck(); } } else { _rE = 0; } if (NightAlert.IsEnabled) { _nA++; if (_nA >= Night_Time_Delay * 60) { _nA = 0; NightAlert.Exec(); } } else { _nA = 0; } if (Watchlist.IsEnabled) { _wL++; if (_wL >= Alert_Delay * 60) { _wL = 0; Watchlist.CheckWatchlist(); } } else { _wL = 0; } if (PlayerStatCheck.IsEnabled) { _pSC++; if (_pSC >= 2) { _pSC = 0; PlayerStatCheck.PlayerStat(); } } else { _pSC = 0; } if (ReservedSlots.IsEnabled) { _rS++; if (_rS >= 120) { _rS = 0; int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount >= API.MaxPlayers - ReservedSlots.Admin_Slots) { ReservedSlots.OpenSlot(); } } } else { _rS = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show) { if (Auto_Show_Bloodmoon_Delay > 0) { _b++; if (_b >= Auto_Show_Bloodmoon_Delay * 60) { _b = 0; Bloodmoon.StatusCheck(); } } } else { _b = 0; } if (PlayerLogs.IsEnabled & Player_Log_Interval > 0) { _pL++; if (_pL >= Player_Log_Interval) { _pL = 0; PlayerLogs.Exec(); } } else { _pL = 0; } if (StopServer.stopServerCountingDown) { _sSCD++; if (_sSCD == 60) { _sSCD = 0; _sSC--; } if (_sSC == 0) { _sSCD = 0; StopServer.stopServerCountingDown = false; StopServer.Stop(); } if (_sSC == 1 && _sSCD == 0) { StopServer.StartShutdown3(); } if (_sSC > 1 && _sSCD == 0) { StopServer.StartShutdown2(_sSC); } if (StopServer.Kick_30_Seconds) { if (_sSC == 1 && _sSCD == 30) { StopServer.Kick30(); } } if (StopServer.Ten_Second_Countdown) { if (_sSC == 1 && _sSCD == 50) { StopServer.StartShutdown4(); } if (_sSC == 1 && _sSCD == 55) { StopServer.StartShutdown5(); } if (_sSC == 1 && _sSCD == 56) { StopServer.StartShutdown6(); } if (_sSC == 1 && _sSCD == 57) { StopServer.StartShutdown7(); } if (_sSC == 1 && _sSCD == 58) { StopServer.StartShutdown8(); } if (_sSC == 1 && _sSCD == 59) { StopServer.StartShutdown9(); } } } else { _sSCD = 0; _sSC = 0; } if (AutoSaveWorld.IsEnabled & Delay_Between_World_Saves > 0) { _wSD++; if (_wSD >= Delay_Between_World_Saves * 60) { _wSD = 0; AutoSaveWorld.Save(); } } else { _wSD = 0; } if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !StopServer.stopServerCountingDown) { _sD++; if (!Event.Open && _sD >= Shutdown_Delay * 60) { _sD = 0; AutoShutdown.CheckBloodmoon(); } } else { _sD = 0; } if (AutoShutdown.Bloodmoon) { _aSB++; if (_aSB >= 1800) { _aSB = 0; AutoShutdown.CheckBloodmoon(); } } else { _aSB = 0; } if (InfoTicker.IsEnabled) { _iT++; if (_iT >= Infoticker_Delay * 60) { _iT = 0; InfoTicker.StatusCheck(); } } else { _iT = 0; } if (WorldRadius.IsEnabled) { _wR++; if (_wR >= 2) { _wR = 0; WorldRadius.Exec(); } } else { _wR = 0; } if (VoteReward.IsEnabled && VoteReward.QueOpen) { _vR++; if (_vR >= 60) { _vR = 0; VoteReward.que.Clear(); VoteReward.QueOpen = false; VoteReward.RewardOpen = true; } } else { _vR = 0; } if (Event.Invited) { _eI++; if (_eI >= 900) { _eI = 0; Event.Invited = false; Event.CheckOpen(); } } else { _eI = 0; } if (Event.Open) { _eO++; if (_eO == _eventTime / 2) { Event.HalfTime(); } if (_eO == _eventTime - 300) { Event.FiveMin(); } if (_eO >= _eventTime) { _eO = 0; Event.EndEvent(); } } else { _eO = 0; } if (RestartVote.Startup) { _rVS++; if (_rVS >= 1800) { RestartVote.Startup = false; } } else { _rVS = 0; } if (Zones.IsEnabled & Zones.reminder.Count > 0) { _zR++; if (_zR >= Zones.Reminder_Delay) { _zR = 0; Zones.Reminder(); } } else { _zR = 0; } }
public static void Load() { Timers.TimerStart(); if (TeleportCheck.IsEnabled) { TeleportCheck.DetectionLogsDir(); } if (CountryBan.IsEnabled) { CountryBan.Load(); } if (FlightCheck.IsEnabled) { FlightCheck.DetectionLogsDir(); } if (HatchElevator.IsEnabled) { HatchElevator.DetectionLogsDir(); } if (PlayerLogs.IsEnabled) { PlayerLogs.PlayerLogsDir(); } if (InventoryCheck.IsEnabled) { InventoryCheck.PlayerLogsDir(); } if (Report.IsEnabled) { Report.ReportLogsDir(); } if (PlayerStatCheck.IsEnabled) { PlayerStatCheck.DetectionLogsDir(); } if (UndergroundCheck.IsEnabled) { UndergroundCheck.DetectionLogsDir(); } if (Zones.IsEnabled) { Zones.DetectionLogsDir(); } if (Bank.IsEnabled) { Bank.CreateFolder(); } if (AuctionBox.IsEnabled) { AuctionBox.CreateFolder(); } if (Bounties.IsEnabled) { Bounties.CreateFolder(); } if (CredentialCheck.IsEnabled) { CredentialCheck.CreateFolder(); } if (DupeLog.IsEnabled) { DupeLog.CreateFolder(); } PollConsole.CreateFolder(); string _sql = "SELECT pollOpen FROM Polls WHERE pollOpen = 'true'"; DataTable _result = SQL.TQuery(_sql); if (_result.Rows.Count > 0) { PollConsole.Check(); } _result.Dispose(); if (ClanManager.IsEnabled) { ClanManager.GetClans(); ClanManager.BuildList(); } if (!ClanManager.IsEnabled) { ClanManager.clans.Clear(); ClanManager.ClanMember.Clear(); } if (!InfoTicker.IsEnabled && InfoTicker.IsRunning) { InfoTicker.Unload(); } if (InfoTicker.IsEnabled && !InfoTicker.IsRunning) { InfoTicker.Load(); } if (Gimme.IsRunning && !Gimme.IsEnabled) { Gimme.Unload(); } if (!Gimme.IsRunning && Gimme.IsEnabled) { Gimme.Load(); } if (UndergroundCheck.IsRunning && !UndergroundCheck.IsEnabled) { UndergroundCheck.Unload(); } if (!UndergroundCheck.IsRunning && UndergroundCheck.IsEnabled) { UndergroundCheck.Load(); } if (Badwords.IsRunning && !Badwords.IsEnabled) { Badwords.Unload(); } if (!Badwords.IsRunning && Badwords.IsEnabled) { Badwords.Load(); } if (!LoginNotice.IsRunning && LoginNotice.IsEnabled) { LoginNotice.Load(); } if (LoginNotice.IsRunning && !LoginNotice.IsEnabled) { LoginNotice.Unload(); } if (!Zones.IsRunning && Zones.IsEnabled) { Zones.Load(); } if (Zones.IsRunning && !Zones.IsEnabled) { Zones.Unload(); } if (!VoteReward.IsRunning && VoteReward.IsEnabled) { VoteReward.Load(); } if (VoteReward.IsRunning && !VoteReward.IsEnabled) { VoteReward.Unload(); } if (!Watchlist.IsRunning && Watchlist.IsEnabled) { Watchlist.Load(); } if (Watchlist.IsRunning && !Watchlist.IsEnabled) { Watchlist.Unload(); } if (!ReservedSlots.IsRunning && ReservedSlots.IsEnabled) { ReservedSlots.Load(); } if (ReservedSlots.IsRunning && !ReservedSlots.IsEnabled) { ReservedSlots.Unload(); } if (!StartingItems.IsRunning && StartingItems.IsEnabled) { StartingItems.Load(); } if (StartingItems.IsRunning && !StartingItems.IsEnabled) { StartingItems.Unload(); } if (!Travel.IsRunning && Travel.IsEnabled) { Travel.Load(); } if (Travel.IsRunning && !Travel.IsEnabled) { Travel.Unload(); } if (!Shop.IsRunning && Shop.IsEnabled) { Shop.Load(); } if (Shop.IsRunning && !Shop.IsEnabled) { Shop.Unload(); } if (!Motd.IsRunning && Motd.IsEnabled) { Motd.Load(); } if (Motd.IsRunning && !Motd.IsEnabled) { Motd.Unload(); } if (InventoryCheck.IsRunning && !InventoryCheck.IsEnabled) { InventoryCheck.Unload(); } if (!InventoryCheck.IsRunning && InventoryCheck.IsEnabled) { InventoryCheck.Load(); } if (HighPingKicker.IsEnabled) { HighPingKicker.Load(); } if (CredentialCheck.IsRunning && !CredentialCheck.IsEnabled) { CredentialCheck.Unload(); } if (!CredentialCheck.IsRunning && CredentialCheck.IsEnabled) { CredentialCheck.Load(); } if (CustomCommands.IsRunning && !CustomCommands.IsEnabled) { CustomCommands.Unload(); } if (!CustomCommands.IsRunning && CustomCommands.IsEnabled) { CustomCommands.Load(); } if (DupeLog.IsRunning && !DupeLog.IsEnabled) { DupeLog.Unload(); } if (!DupeLog.IsRunning && DupeLog.IsEnabled) { DupeLog.Load(); } if (ChatColorPrefix.IsRunning && !ChatColorPrefix.IsEnabled) { ChatColorPrefix.Unload(); } if (!ChatColorPrefix.IsRunning && ChatColorPrefix.IsEnabled) { ChatColorPrefix.Load(); } if (MutePlayer.IsEnabled) { MutePlayer.MuteList(); } if (Jail.IsEnabled) { Jail.JailList(); } if (Animals.IsEnabled) { Animals.AnimalList(); } if (AutoShutdown.IsEnabled) { AutoShutdown.ShutdownTime(); } }
private static void Init(object sender, ElapsedEventArgs e) { if (!StopServer.Shutdown) { PersistentOperations.PlayerCheck(); if (Jail.IsEnabled) { Jail.StatusCheck(); } if (UnderWater.IsEnabled) { UnderWater.Exec(); } timer2Second++; if (timer2Second >= 2) { if (WorldRadius.IsEnabled) { WorldRadius.Exec(); } if (Flying.IsEnabled) { Flying.Exec(); } timer2Second = 0; } timer5Second++; if (timer5Second >= 5) { if (Zones.IsEnabled) { Zones.HostileCheck(); } if (PlayerStatCheck.IsEnabled) { PlayerStatCheck.PlayerStat(); } timer5Second = 0; } timer10Second++; if (timer10Second >= 10) { if (EntityCleanup.IsEnabled) { EntityCleanup.EntityCheck(); } timer10Second = 0; } timer60Second++; if (timer60Second >= 60) { if (Jail.IsEnabled && Jail.Jailed.Count > 0) { Jail.Clear(); } if (Mute.IsEnabled && Mute.Mutes.Count > 0) { Mute.Clear(); } if (BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Exec(); } timer60Second = 0; } if (WeatherVote.IsEnabled && WeatherVote.VoteOpen) { _weatherVote++; if (_weatherVote >= 60) { _weatherVote = 0; WeatherVote.VoteOpen = false; WeatherVote.ProcessWeatherVote(); } } if (RestartVote.IsEnabled && RestartVote.VoteOpen) { _restartVote++; if (_restartVote >= 60) { _restartVote = 0; RestartVote.VoteOpen = false; RestartVote.ProcessRestartVote(); } } if (MuteVote.IsEnabled && MuteVote.VoteOpen) { _muteVote++; if (_muteVote >= 60) { _muteVote = 0; MuteVote.VoteOpen = false; MuteVote.ProcessMuteVote(); } } if (KickVote.IsEnabled && KickVote.VoteOpen) { _kickVote++; if (_kickVote >= 60) { _kickVote = 0; KickVote.VoteOpen = false; KickVote.ProcessKickVote(); } } if (Lottery.IsEnabled && Lottery.OpenLotto) { _lottery++; if (_lottery == 3300) { Lottery.Alert(); } if (_lottery >= 3600) { _lottery = 0; Lottery.StartLotto(); } } else { _lottery = 0; } if (Hordes.IsEnabled) { _horde++; if (_horde >= 1200) { _horde = 0; Hordes.Exec(); } } else { _horde = 0; } if (NightAlert.IsEnabled) { _nightAlert++; if (_nightAlert >= NightAlert.Delay * 60) { _nightAlert = 0; NightAlert.Exec(); } } else { _nightAlert = 0; } if (Watchlist.IsEnabled) { _watchList++; if (_watchList >= Watchlist.Delay * 60) { _watchList = 0; Watchlist.CheckWatchlist(); } } else { _watchList = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show) { if (Bloodmoon.Delay > 0) { _bloodmoon++; if (_bloodmoon >= Bloodmoon.Delay * 60) { _bloodmoon = 0; Bloodmoon.StatusCheck(); } } } else { _bloodmoon = 0; } if (PlayerLogs.IsEnabled & PlayerLogs.Delay > 0) { _playerLogs++; if (_playerLogs >= PlayerLogs.Delay) { _playerLogs = 0; PlayerLogs.Exec(); } } else { _playerLogs = 0; } if (StopServer.StopServerCountingDown) { _stopServerCountDown++; if (_stopServerCountDown == 60) { _stopServerCountDown = 0; _stopServerCount--; } if (_stopServerCount == 0) { _stopServerCountDown = 0; StopServer.StopServerCountingDown = false; StopServer.Stop(); } if (_stopServerCount == 1 && _stopServerCountDown == 0) { StopServer.StartShutdown3(); } if (_stopServerCount > 1 && _stopServerCountDown == 0) { StopServer.StartShutdown2(_stopServerCount); } if (StopServer.Kick_30_Seconds) { if (_stopServerCount == 1 && _stopServerCountDown == 30) { StopServer.NoEntry = true; StopServer.Kick30(); } } if (StopServer.Ten_Second_Countdown) { if (_stopServerCount == 1 && _stopServerCountDown == 50) { StopServer.StartShutdown4(); } if (_stopServerCount == 1 && _stopServerCountDown == 55) { StopServer.StartShutdown5(); } if (_stopServerCount == 1 && _stopServerCountDown == 56) { StopServer.StartShutdown6(); } if (_stopServerCount == 1 && _stopServerCountDown == 57) { StopServer.StartShutdown7(); } if (_stopServerCount == 1 && _stopServerCountDown == 58) { StopServer.StartShutdown8(); } if (_stopServerCount == 1 && _stopServerCountDown == 59) { StopServer.StartShutdown9(); } } } else { _stopServerCountDown = 0; _stopServerCount = 0; } if (AutoSaveWorld.IsEnabled & AutoSaveWorld.Delay > 0) { _autoSaveWorld++; if (_autoSaveWorld >= AutoSaveWorld.Delay * 60) { _autoSaveWorld = 0; AutoSaveWorld.Save(); } } else { _autoSaveWorld = 0; } if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !AutoShutdown.BloodmoonOver && !StopServer.StopServerCountingDown) { _autoShutdown++; if (!Event.Open && _autoShutdown >= AutoShutdown.Delay * 60) { _autoShutdown = 0; AutoShutdown.BloodmoonCheck(); } } else { _autoShutdown = 0; } if (AutoShutdown.Bloodmoon) { _autoShutdownBloodmoon++; if (_autoShutdownBloodmoon >= 150) { _autoShutdownBloodmoon = 0; AutoShutdown.BloodmoonCheck(); } } if (AutoShutdown.BloodmoonOver && !Event.Open) { _autoShutdownBloodmoonOver++; if (_autoShutdownBloodmoonOver == 1) { AutoShutdown.BloodmoonOverAlert(); } else if (_autoShutdownBloodmoonOver >= 900) { _autoShutdownBloodmoonOver = 0; AutoShutdown.BloodmoonOver = false; AutoShutdown.Shutdown(); } } if (InfoTicker.IsEnabled) { _infoTicker++; if (_infoTicker >= InfoTicker.Delay * 60) { _infoTicker = 0; InfoTicker.StatusCheck(); } } else { _infoTicker = 0; } if (Event.Invited) { _eventInvitation++; if (_eventInvitation >= 900) { _eventInvitation = 0; Event.Invited = false; Event.CheckOpen(); } } else { _eventInvitation = 0; } if (Event.Open) { _eventOpen++; if (_eventOpen == _eventTime / 2) { Event.HalfTime(); } if (_eventOpen == _eventTime - 300) { Event.FiveMin(); } if (_eventOpen >= _eventTime) { _eventOpen = 0; Event.EndEvent(); } } else { _eventOpen = 0; } if (RestartVote.Startup) { _restartVote++; if (_restartVote >= 1800) { RestartVote.Startup = false; } } else { _restartVote = 0; } if (Zones.IsEnabled & Zones.Reminder.Count > 0) { _zoneReminder++; if (_zoneReminder >= Zones.Reminder_Delay * 60) { _zoneReminder = 0; Zones.ReminderExec(); } } else { _zoneReminder = 0; } if (AutoBackup.IsEnabled) { _autoBackup++; if (_autoBackup >= AutoBackup.Delay * 60) { _autoBackup = 0; AutoBackup.Exec(); } } else { _autoBackup = 0; } if (BreakTime.IsEnabled) { _breakTime++; if (_breakTime >= BreakTime.Break_Time * 60) { _breakTime = 0; BreakTime.Exec(); } } else { _breakTime = 0; } if (Tracking.IsEnabled) { _tracking++; if (_tracking >= Tracking.Rate) { _tracking = 0; Tracking.Exec(); } } else { _tracking = 0; } if (InvalidItems.IsEnabled && InvalidItems.Check_Storage) { _invalidItems++; if (_invalidItems >= 300) { _invalidItems = 0; InvalidItems.CheckStorage(); } } else { _invalidItems = 0; } if (RealWorldTime.IsEnabled) { _realWorldTime++; if (_realWorldTime >= RealWorldTime.Delay * 60) { _realWorldTime = 0; RealWorldTime.Time(); } } else { _realWorldTime = 0; } } }