public static void createTown() { NPCHandler Town = new NPCHandler("Town", server); }
public static void createWorld1() { NPCHandler world1 = new NPCHandler("World1", server); }
public static void createTown() { NPCHandler Town = new NPCHandler("Town", server); }
public static void createWorld1() { NPCHandler world1 = new NPCHandler("World1", server); }