static void Main(string[] args) { IServer server = new TCPServer(); Game game = new Game(); string ip; Console.Write("Ip: "); ip = Console.ReadLine(); if (ip.Length <= 2) { ip = "127.0.0.1"; } Console.WriteLine(ip); server.StartServer(ip, 65000); game.StartGame(server); while (Console.ReadKey().KeyChar != 'q') { ; } game.StopGame(); server.StopServer(); }
private void DisconnectButton_Click(object sender, EventArgs e) { telnet.StopServer(); }