コード例 #1
0
ファイル: LogicalOperations.cs プロジェクト: udagasan/SosGame
        private LogicalOperationsResult GetNotPossibilitySosItemForVeryHard(GameLevel gameLevel)
        {
            var myHandCouldBe = Constants.S;

            foreach (var item in FreeIndexList)
            {
                var sosCountForS = new ShutController(MainWindoeGrid, Model).ControlIsAroundFreeForCharValue(item, myHandCouldBe, gameLevel);

                item.SosPossibilityCountForS = sosCountForS;
            }
            myHandCouldBe = Constants.O;

            foreach (var item in FreeIndexList)
            {
                var sosCountForO = new ShutController(MainWindoeGrid, Model).ControlIsAroundFreeForCharValue(item, myHandCouldBe, gameLevel);
                item.SosPossibilityCountForO = sosCountForO;
            }
            var minPossValue       = 0;
            var minPossibilityForS = FreeIndexList.Min(z => z.SosPossibilityCountForS);
            var minPossibilityForO = FreeIndexList.Min(z => z.SosPossibilityCountForO);

            if (minPossibilityForO < minPossibilityForS)
            {
                minPossValue = minPossibilityForO;
                CharValue    = Constants.O;
                Index        = FreeIndexList.Where(x => x.SosPossibilityCountForO == minPossibilityForO).First();
            }
            else if (minPossibilityForO > minPossibilityForS)
            {
                minPossValue = minPossibilityForS;

                CharValue = Constants.S;
                Index     = FreeIndexList.Where(x => x.SosPossibilityCountForS == minPossibilityForS).First();
            }
            else if (minPossibilityForO > 0)
            {
                CharValue = Constants.S;
                Index     = FreeIndexList.Where(x => x.SosPossibilityCountForS == minPossibilityForS).First();
            }
            else
            {
                var gameString = "OSOSOSOSOSOSOSOSOSOSOSOSOSOSOS";
                int charIndex  = new Random().Next(gameString.Length);
                CharValue = gameString[charIndex].ToString();
                if (CharValue == Constants.S)
                {
                    var randomItem = FreeIndexList.Where(t => t.SosPossibilityCountForS == minPossValue).OrderBy(x => Guid.NewGuid()).FirstOrDefault();
                    CharValue = Constants.S;
                    Index     = Model.GridMatrix.Where(x => (x.Row == randomItem.Row) && (x.Column == randomItem.Column)).FirstOrDefault();
                }
                else
                {
                    var randomItem = FreeIndexList.Where(t => t.SosPossibilityCountForO == minPossValue).OrderBy(x => Guid.NewGuid()).FirstOrDefault();
                    CharValue = Constants.O;
                    Index     = Model.GridMatrix.Where(x => (x.Row == randomItem.Row) && (x.Column == randomItem.Column)).FirstOrDefault();
                }
            }

            return(new LogicalOperationsResult {
                index = Index, Charater = CharValue
            });
        }
コード例 #2
0
ファイル: LogicalOperations.cs プロジェクト: udagasan/SosGame
        private LogicalOperationsResult VeryHardProcess()
        {
            bool isSosExist = false;

            foreach (var item in FreeIndexList)
            {
                var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlHorizantalForO_WithoutDraw(item.Row, item.Column);
                if (isExistHorizontal)
                {
                    Index      = item;
                    CharValue  = Constants.O;
                    isSosExist = true;


                    break;
                }
            }

            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlVerticalForO_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.O;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlTopVerticalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlBottomVerticalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlBottomLeftDiagonalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlBottomRightDiagonalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlTopLeftDiagonalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlTopRightDiagonalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlLeftDiagonalForO_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.O;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlRightDiagonalForO_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.O;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlLeftHorizantalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }
            if (!isSosExist)
            {
                foreach (var item in FreeIndexList)
                {
                    var isExistHorizontal = new ShutController(MainWindoeGrid, Model).ControlRightHorizantalForS_WithoutDraw(item.Row, item.Column);
                    if (isExistHorizontal)
                    {
                        Index      = item;
                        CharValue  = Constants.S;
                        isSosExist = true;


                        break;
                    }
                }
            }

            if (!isSosExist)
            {
                return(GetNotPossibilitySosItemForVeryHard(Model.GameLevel));
            }

            return(new LogicalOperationsResult {
                index = Index, Charater = CharValue
            });
        }