//心跳 public void MsgHeartBeat(Conn conn, ProtocolBase protocolBase) { conn.lastTickTime = Sys.GetTimeStamp(); Console.WriteLine("[更新心跳时间]" + conn.GetAddr()); }
public Player(string id, Conn conn) { this.id = id; this.conn = conn; tempData = new PlayerTempData(); }
// Protocol: HeartBeat // Rec Args: None // Return: None public void MsgHeartBeat(Conn conn, ProtocolBase protoBase) { conn.lastTickTime = Sys.GetTimeStamp(); Console.WriteLine("[HandleConnMsg.MsgHeartBeat] Update HeartBeat Time: " + conn.GetAddress() + " : " + conn.lastTickTime.ToString()); }