/// <summary> /// Create a new Computer object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="uid">Initial value of the Uid property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="created">Initial value of the Created property.</param> /// <param name="modified">Initial value of the Modified property.</param> /// <param name="isLicensed">Initial value of the IsLicensed property.</param> /// <param name="timeStamp">Initial value of the TimeStamp property.</param> /// <param name="visible">Initial value of the Visible property.</param> /// <param name="warrantyStatus">Initial value of the WarrantyStatus property.</param> /// <param name="localPolicyId">Initial value of the LocalPolicyId property.</param> /// <param name="internetPolicyId">Initial value of the InternetPolicyId property.</param> /// <param name="policyStatus">Initial value of the PolicyStatus property.</param> /// <param name="remoteMode">Initial value of the RemoteMode property.</param> /// <param name="forceRemoteMode">Initial value of the ForceRemoteMode property.</param> /// <param name="avBasesVersion">Initial value of the AvBasesVersion property.</param> /// <param name="beingUninstalled">Initial value of the BeingUninstalled property.</param> public static Computer CreateComputer(global::System.Int64 id, global::System.Guid uid, global::System.String name, global::System.DateTime created, global::System.DateTime modified, global::System.Boolean isLicensed, global::System.Byte[] timeStamp, global::System.Boolean visible, global::System.Int16 warrantyStatus, global::System.Int64 localPolicyId, global::System.Int64 internetPolicyId, global::System.Int16 policyStatus, global::System.Boolean remoteMode, global::System.Boolean forceRemoteMode, global::System.String avBasesVersion, global::System.Boolean beingUninstalled) { Computer computer = new Computer(); computer.Id = id; computer.Uid = uid; computer.Name = name; computer.Created = created; computer.Modified = modified; computer.IsLicensed = isLicensed; computer.TimeStamp = timeStamp; computer.Visible = visible; computer.WarrantyStatus = warrantyStatus; computer.LocalPolicyId = localPolicyId; computer.InternetPolicyId = internetPolicyId; computer.PolicyStatus = policyStatus; computer.RemoteMode = remoteMode; computer.ForceRemoteMode = forceRemoteMode; computer.AvBasesVersion = avBasesVersion; computer.BeingUninstalled = beingUninstalled; return computer; }
/// <summary> /// Deprecated Method for adding a new object to the Computers EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToComputers(Computer computer) { base.AddObject("Computers", computer); }