public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (info.ButtonID == 2) { bool okay = info.IsSwitched(1); if (okay) { m_Spell.AcceptBodyGuard(m_Protectee); } else { m_Spell.DeclineBodyGuard(m_Protectee); } } }
public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (info.ButtonID == 2) { bool okay = info.IsSwitched(1); if (okay) { m_Spell.AcceptBodyGuard(m_Protectee, m_Spell); } else { m_Spell.DeclineBodyGuard(m_Protectee); } /*if ( okay ) * JusticeVirtue.OnVirtueAccepted( m_Protector, m_Protectee ); * else * JusticeVirtue.OnVirtueRejected( m_Protector, m_Protectee );*/ } }