public InternalTarget(CleansingWindsSpell owner, bool allowland) : base(12, allowland, TargetFlags.Beneficial) { Owner = owner; }
public InternalTarget(CleansingWindsSpell owner) : this(owner, false) { }
public InternalTarget(CleansingWindsSpell owner) : base(12, false, TargetFlags.Beneficial) { m_Owner = owner; }
public InternalTarget(CleansingWindsSpell owner, bool allowland, TargetFlags flags) : base(12, allowland, flags) { Owner = owner; }
public InternalTarget(CleansingWindsSpell owner, TargetFlags flags) : this(owner, false, flags) { }
public InternalTarget( CleansingWindsSpell owner ) : base(12, false, TargetFlags.Beneficial) { m_Owner = owner; }