public HailStormTimer(MysticSpell spell, Mobile caster, Point3D point) : base(TimeSpan.FromMilliseconds(100.0), TimeSpan.FromMilliseconds(100.0)) { m_Spell = spell; Caster = caster; m_StormPoint = point; m_StormMap = caster.Map; m_Count = 0; m_MaxCount = 75; m_Damage = (int)((caster.Skills[SkillName.Mysticism].Value + (caster.Skills[SkillName.Imbuing].Value / 2)) / 4); }
public MysticSpellTarget( MysticSpell owner, bool allowland, TargetFlags flags ) : base( 12, allowland, flags ) { m_Owner = owner; }
public MysticSpellTarget( MysticSpell owner, TargetFlags flags ) : this( owner, false, flags ) { }
public HailStormTimer(MysticSpell spell, Mobile caster, Point3D point) : base(TimeSpan.FromMilliseconds(100.0), TimeSpan.FromMilliseconds(100.0)) { this.m_Spell = spell; this.Caster = caster; this.m_StormPoint = point; this.m_StormMap = caster.Map; this.m_Count = 0; this.m_MaxCount = 75; this.m_Damage = (int)((caster.Skills[SkillName.Mysticism].Value + (caster.Skills[SkillName.Imbuing].Value / 2)) / 4); }
public MysticSpellTarget(MysticSpell owner, bool allowland, TargetFlags flags) : base(12, allowland, flags) { m_Owner = owner; }
public MysticSpellTarget(MysticSpell owner, TargetFlags flags) : this(owner, false, flags) { }