public static WorldItemSA GetWorldItemSAPacket(Item item) { return(WorldItemSAPackets.GetOrAdd(item, value => { WorldItemSA packet = new WorldItemSA(value); packet.SetStatic(); return packet; })); }
public void SwitchID(NetState state, bool multi, WorldItemSA p) { RewriteID(state, multi, p, 8); }
public bool SwitchID(bool multi, WorldItemSA p) { return RewriteID(multi, p, 8); }