public static WorldItemHS GetWorldItemHSPacket(Item item) { return(WorldItemHSPackets.GetOrAdd(item, value => { WorldItemHS packet = new WorldItemHS(value); packet.SetStatic(); return packet; })); }
public void SwitchID(NetState state, bool multi, WorldItemHS p) { RewriteID(state, multi, p, 8); }
public bool SwitchID(bool multi, WorldItemHS p) { return RewriteID(multi, p, 8); }