public override void OnThink() { if (DateTime.UtcNow >= m_NextAbilityTime) { ThrowingShurikenSE shuriken = new ThrowingShurikenSE(this); shuriken.ThrowIt(); m_NextAbilityTime = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(m_MinTime, m_MaxTime)); } base.OnThink(); }
public override void OnThink() { if ( DateTime.Now >= m_NextAbilityTime ) { ThrowingShurikenSE shuriken = new ThrowingShurikenSE( this ); shuriken.ThrowIt(); m_NextAbilityTime = DateTime.Now + TimeSpan.FromSeconds( Utility.RandomMinMax( m_MinTime, m_MaxTime ) ); } base.OnThink(); }