public static OrcEngineer Spawn(Point3D platLoc, Map platMap) { if (m_Instances.Count > 0) { return(null); } OrcEngineer creature = new OrcEngineer(); creature.Home = platLoc; creature.RangeHome = 4; creature.MoveToWorld(platLoc, platMap); return(creature); }
public static OrcEngineer Spawn(Point3D platLoc, Map platMap) { if (Instances != null && Instances.Count > 0) { return(null); } OrcEngineer creature = new OrcEngineer { Home = platLoc, RangeHome = 4 }; creature.MoveToWorld(platLoc, platMap); return(creature); }
public InternalSelfDeleteTimer(Mobile p) : base(TimeSpan.FromMinutes(10)) { Priority = TimerPriority.FiveSeconds; Mare = ((OrcEngineer)p); }