public override bool OnBeforeDeath() { MasterOfGreed rq = new MasterOfGreed(); rq.Team = this.Team; rq.Combatant = this.Combatant; rq.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rq.MoveToWorld(new Point3D(1997, 1033, -28), Map.Ilshenar); return(base.OnBeforeDeath()); }
public override bool OnBeforeDeath() { MasterOfGreed rq = new MasterOfGreed(); rq.Team = this.Team; rq.Combatant = this.Combatant; rq.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rq.MoveToWorld(new Point3D(1997, 1033, -28), Map.Ilshenar); return base.OnBeforeDeath(); }