public override bool OnBeforeDeath() { this.Say("No! I Cannot Be Defeated!!!"); { ArrayList list = new ArrayList(); foreach (Mobile m in World.Mobiles.Values) { if (m is BaseHealer) { BaseHealer bc = (BaseHealer)m; if (bc is LordBritish) { list.Add(bc); } } } foreach (LordBritish wild in list) { wild.Delete(); } } LordBritish lb = new LordBritish(); lb.MoveToWorld(new Point3D(2368, 1127, -90), Map.Malas); lb.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot); lb.PlaySound(0x208); lb.Say("All Hail, A New Champion!!!!"); ArenaTreasureChest ac = new ArenaTreasureChest(); ac.MoveToWorld(new Point3D(2369, 1127, -90), Map.Malas); ArenaExitMoongate ax = new ArenaExitMoongate(); ax.MoveToWorld(new Point3D(2354, 1127, -90), Map.Malas); return(true); }
public ArenaDecor() { Item gt1 = new ArenaGateNS(); gt1.MoveToWorld( new Point3D( 2367, 1151, -90 ), Map.Malas ); Item gt2 = new ArenaGateNS(); gt2.MoveToWorld( new Point3D( 2368, 1151, -90 ), Map.Malas ); Item gt4 = new ArenaGateNS(); gt4.MoveToWorld( new Point3D( 2367, 1103, -90 ), Map.Malas ); Item gt5 = new ArenaGateNS(); gt5.MoveToWorld( new Point3D( 2368, 1103, -90 ), Map.Malas ); Item gt6 = new ArenaGateNS(); gt6.MoveToWorld( new Point3D( 2349, 1130, -90 ), Map.Malas ); Item gt7 = new ArenaGateNS(); gt7.MoveToWorld( new Point3D( 2348, 1130, -90 ), Map.Malas ); Item gt8 = new ArenaGateNS(); gt8.MoveToWorld( new Point3D( 2347, 1130, -90 ), Map.Malas ); Item gt9 = new ArenaGateNS(); gt9.MoveToWorld( new Point3D( 2346, 1130, -90 ), Map.Malas ); Item gt10 = new ArenaGateNS(); gt10.MoveToWorld( new Point3D( 2345, 1130, -90 ), Map.Malas ); Item gt11 = new ArenaGateNS(); gt11.MoveToWorld( new Point3D( 2344, 1130, -90 ), Map.Malas ); Item gt12 = new ArenaGateNS(); gt12.MoveToWorld( new Point3D( 2349, 1124, -90 ), Map.Malas ); Item gt13 = new ArenaGateNS(); gt13.MoveToWorld( new Point3D( 2348, 1124, -90 ), Map.Malas ); Item gt14 = new ArenaGateNS(); gt14.MoveToWorld( new Point3D( 2347, 1124, -90 ), Map.Malas ); Item gt15 = new ArenaGateNS(); gt15.MoveToWorld( new Point3D( 2346, 1124, -90 ), Map.Malas ); Item gt16 = new ArenaGateNS(); gt16.MoveToWorld( new Point3D( 2345, 1124, -90 ), Map.Malas ); Item gt17 = new ArenaGateNS(); gt17.MoveToWorld( new Point3D( 2344, 1124, -90 ), Map.Malas ); Item gt18 = new ArenaGateEW(); gt18.MoveToWorld( new Point3D( 2343, 1125, -90 ), Map.Malas ); Item gt19 = new ArenaGateEW(); gt19.MoveToWorld( new Point3D( 2343, 1126, -90 ), Map.Malas ); Item gt20 = new ArenaGateEW(); gt20.MoveToWorld( new Point3D( 2343, 1127, -90 ), Map.Malas ); Item gt21 = new ArenaGateEW(); gt21.MoveToWorld( new Point3D( 2343, 1128, -90 ), Map.Malas ); Item gt22 = new ArenaGateEW(); gt22.MoveToWorld( new Point3D( 2343, 1129, -90 ), Map.Malas ); Item gt23 = new ArenaGateEW(); gt23.MoveToWorld( new Point3D( 2343, 1130, -90 ), Map.Malas ); Item pc1 = new ArenaPortcullisNS(); pc1.MoveToWorld( new Point3D( 2367, 1112, -90 ), Map.Malas ); Item pc2 = new ArenaPortcullisNS(); pc2.MoveToWorld( new Point3D( 2368, 1112, -90 ), Map.Malas ); Item pc3 = new ArenaPortcullisNS(); pc3.MoveToWorld( new Point3D( 2367, 1142, -90 ), Map.Malas ); Item pc4 = new ArenaPortcullisNS(); pc4.MoveToWorld( new Point3D( 2368, 1142, -90 ), Map.Malas ); Item pc5 = new ArenaPortcullisEW(); pc5.MoveToWorld( new Point3D( 2350, 1128, -90 ), Map.Malas ); Item pc6 = new ArenaPortcullisEW(); pc6.MoveToWorld( new Point3D( 2350, 1127, -90 ), Map.Malas ); Item mg1 = new LifeGate(); mg1.MoveToWorld( new Point3D( 2352, 1120, -90 ), Map.Malas ); Item mg2 = new LifeGate(); mg2.MoveToWorld( new Point3D( 2352, 1135, -90 ), Map.Malas ); Item mg3 = new LifeGate(); mg3.MoveToWorld( new Point3D( 2382, 1135, -90 ), Map.Malas ); Item mg4 = new LifeGate(); mg4.MoveToWorld( new Point3D( 2382, 1120, -90 ), Map.Malas ); Item abs = new ArenaBankStone(); abs.MoveToWorld( new Point3D( 2347, 1125, -90 ), Map.Malas ); Item axm = new ArenaExitMoongate(); axm.MoveToWorld( new Point3D( 2344, 1127, -90 ), Map.Malas ); Mobile mage1 = new ArenaMob(); mage1.Frozen = true; mage1.MoveToWorld( new Point3D( 2347, 1132, -69 ), Map.Malas ); Mobile carpenter1 = new ArenaMob(); carpenter1.Frozen = true; carpenter1.MoveToWorld( new Point3D( 2345, 1132, -69 ), Map.Malas ); Mobile jeweler1 = new ArenaMob(); jeweler1.Frozen = true; jeweler1.MoveToWorld( new Point3D( 2343, 1132, -69 ), Map.Malas ); Mobile bard1 = new ArenaMob(); bard1.Frozen = true; bard1.MoveToWorld( new Point3D( 2347, 1130, -69 ), Map.Malas ); Mobile furtrader1 = new ArenaMob(); furtrader1.Frozen = true; furtrader1.MoveToWorld( new Point3D( 2345, 1130, -69 ), Map.Malas ); Mobile miner1 = new ArenaMob(); miner1.Frozen = true; miner1.MoveToWorld( new Point3D( 2343, 1130, -69 ), Map.Malas ); Mobile mapmaker1 = new ArenaMob(); mapmaker1.Frozen = true; mapmaker1.MoveToWorld( new Point3D( 2347, 1125, -69 ), Map.Malas ); Mobile rancher1 = new ArenaMob(); rancher1.Frozen = true; rancher1.MoveToWorld( new Point3D( 2345, 1125, -69 ), Map.Malas ); Mobile tailor1 = new ArenaMob(); tailor1.Frozen = true; tailor1.MoveToWorld( new Point3D( 2343, 1125, -69 ), Map.Malas ); Mobile tinker1 = new ArenaMob(); tinker1.Frozen = true; tinker1.MoveToWorld( new Point3D( 2347, 1123, -69 ), Map.Malas ); Mobile ranger1 = new ArenaMob(); ranger1.Frozen = true; ranger1.MoveToWorld( new Point3D( 2345, 1123, -69 ), Map.Malas ); Mobile scribe1 = new ArenaMob(); scribe1.Frozen = true; scribe1.MoveToWorld( new Point3D( 2343, 1123, -69 ), Map.Malas ); Mobile mage2 = new ArenaMob(); mage2.Frozen = true; mage2.MoveToWorld( new Point3D( 2360, 1107, -68 ), Map.Malas ); mage2.Direction = Direction.East; Mobile carpenter2 = new ArenaMob(); carpenter2.Frozen = true; carpenter2.MoveToWorld( new Point3D( 2361, 1107, -68 ), Map.Malas ); carpenter2.Direction = Direction.East; Mobile jeweler2 = new ArenaMob(); jeweler2.Frozen = true; jeweler2.MoveToWorld( new Point3D( 2362, 1107, -68 ), Map.Malas ); jeweler2.Direction = Direction.East; Mobile bard2 = new ArenaMob(); bard2.Frozen = true; bard2.MoveToWorld( new Point3D( 2363, 1107, -68 ), Map.Malas ); bard2.Direction = Direction.East; Mobile furtrader2 = new ArenaMob(); furtrader2.Frozen = true; furtrader2.MoveToWorld( new Point3D( 2364, 1107, -68 ), Map.Malas ); furtrader2.Direction = Direction.East; Mobile mage3 = new ArenaMob(); mage3.Frozen = true; mage3.MoveToWorld( new Point3D( 2367, 1107, -68 ), Map.Malas ); mage3.Direction = Direction.East; Mobile carpenter3 = new ArenaMob(); carpenter3.Frozen = true; carpenter3.MoveToWorld( new Point3D( 2368, 1107, -68 ), Map.Malas ); carpenter3.Direction = Direction.East; Mobile jeweler3 = new ArenaMob(); jeweler3.Frozen = true; jeweler3.MoveToWorld( new Point3D( 2369, 1107, -68 ), Map.Malas ); jeweler3.Direction = Direction.East; Mobile bard3 = new ArenaMob(); bard3.Frozen = true; bard3.MoveToWorld( new Point3D( 2370, 1107, -68 ), Map.Malas ); bard3.Direction = Direction.East; Mobile furtrader3 = new ArenaMob(); furtrader3.Frozen = true; furtrader3.MoveToWorld( new Point3D( 2371, 1107, -68 ), Map.Malas ); furtrader3.Direction = Direction.East; Mobile mage4 = new ArenaMob(); mage4.Frozen = true; mage4.MoveToWorld( new Point3D( 2360, 1105, -68 ), Map.Malas ); mage4.Direction = Direction.East; Mobile carpenter4 = new ArenaMob(); carpenter4.Frozen = true; carpenter4.MoveToWorld( new Point3D( 2361, 1105, -68 ), Map.Malas ); carpenter4.Direction = Direction.East; Mobile jeweler4 = new ArenaMob(); jeweler4.Frozen = true; jeweler4.MoveToWorld( new Point3D( 2362, 1105, -68 ), Map.Malas ); jeweler4.Direction = Direction.East; Mobile bard4 = new ArenaMob(); bard4.Frozen = true; bard4.MoveToWorld( new Point3D( 2363, 1105, -68 ), Map.Malas ); bard4.Direction = Direction.East; Mobile furtrader4 = new ArenaMob(); furtrader4.Frozen = true; furtrader4.MoveToWorld( new Point3D( 2364, 1105, -68 ), Map.Malas ); furtrader4.Direction = Direction.East; Mobile mage5 = new ArenaMob(); mage5.Frozen = true; mage5.MoveToWorld( new Point3D( 2367, 1105, -68 ), Map.Malas ); mage5.Direction = Direction.East; Mobile carpenter5 = new ArenaMob(); carpenter5.Frozen = true; carpenter5.MoveToWorld( new Point3D( 2368, 1105, -68 ), Map.Malas ); carpenter5.Direction = Direction.East; Mobile jeweler5 = new ArenaMob(); jeweler5.Frozen = true; jeweler5.MoveToWorld( new Point3D( 2369, 1105, -68 ), Map.Malas ); jeweler5.Direction = Direction.East; Mobile bard5 = new ArenaMob(); bard5.Frozen = true; bard5.MoveToWorld( new Point3D( 2370, 1105, -68 ), Map.Malas ); bard5.Direction = Direction.East; Mobile furtrader5 = new ArenaMob(); furtrader5.Frozen = true; furtrader5.MoveToWorld( new Point3D( 2371, 1105, -68 ), Map.Malas ); furtrader5.Direction = Direction.East; Mobile mage6 = new ArenaMob(); mage6.Frozen = true; mage6.MoveToWorld( new Point3D( 2360, 1103, -68 ), Map.Malas ); mage6.Direction = Direction.East; Mobile carpenter6 = new ArenaMob(); carpenter6.Frozen = true; carpenter6.MoveToWorld( new Point3D( 2361, 1103, -68 ), Map.Malas ); carpenter6.Direction = Direction.East; Mobile jeweler6 = new ArenaMob(); jeweler6.Frozen = true; jeweler6.MoveToWorld( new Point3D( 2362, 1103, -68 ), Map.Malas ); jeweler6.Direction = Direction.East; Mobile bard6 = new ArenaMob(); bard6.Frozen = true; bard6.MoveToWorld( new Point3D( 2363, 1103, -68 ), Map.Malas ); bard6.Direction = Direction.East; Mobile furtrader6 = new ArenaMob(); furtrader6.Frozen = true; furtrader6.MoveToWorld( new Point3D( 2364, 1103, -68 ), Map.Malas ); furtrader6.Direction = Direction.East; Mobile mage7 = new ArenaMob(); mage7.Frozen = true; mage7.MoveToWorld( new Point3D( 2367, 1103, -68 ), Map.Malas ); mage7.Direction = Direction.East; Mobile carpenter7 = new ArenaMob(); carpenter7.Frozen = true; carpenter7.MoveToWorld( new Point3D( 2368, 1103, -68 ), Map.Malas ); carpenter7.Direction = Direction.East; Mobile jeweler7 = new ArenaMob(); jeweler7.Frozen = true; jeweler7.MoveToWorld( new Point3D( 2369, 1103, -68 ), Map.Malas ); jeweler7.Direction = Direction.East; Mobile bard7 = new ArenaMob(); bard7.Frozen = true; bard7.MoveToWorld( new Point3D( 2370, 1103, -68 ), Map.Malas ); bard7.Direction = Direction.East; Mobile furtrader7 = new ArenaMob(); furtrader7.Frozen = true; furtrader7.MoveToWorld( new Point3D( 2371, 1103, -68 ), Map.Malas ); furtrader7.Direction = Direction.East; Mobile mage8 = new ArenaMob(); mage8.Frozen = true; mage8.MoveToWorld( new Point3D( 2360, 1148, -68 ), Map.Malas ); mage8.Direction = Direction.West; Mobile carpenter8 = new ArenaMob(); carpenter8.Frozen = true; carpenter8.MoveToWorld( new Point3D( 2361, 1148, -68 ), Map.Malas ); carpenter8.Direction = Direction.West; Mobile jeweler8 = new ArenaMob(); jeweler8.Frozen = true; jeweler8.MoveToWorld( new Point3D( 2362, 1148, -68 ), Map.Malas ); jeweler8.Direction = Direction.West; Mobile bard8 = new ArenaMob(); bard8.Frozen = true; bard8.MoveToWorld( new Point3D( 2363, 1148, -68 ), Map.Malas ); bard8.Direction = Direction.West; Mobile furtrader8 = new ArenaMob(); furtrader8.Frozen = true; furtrader8.MoveToWorld( new Point3D( 2364, 1148, -68 ), Map.Malas ); furtrader8.Direction = Direction.West; Mobile mage9 = new ArenaMob(); mage9.Frozen = true; mage9.MoveToWorld( new Point3D( 2367, 1148, -68 ), Map.Malas ); mage9.Direction = Direction.West; Mobile carpenter9 = new ArenaMob(); carpenter9.Frozen = true; carpenter9.MoveToWorld( new Point3D( 2368, 1148, -68 ), Map.Malas ); carpenter9.Direction = Direction.West; Mobile jeweler9 = new ArenaMob(); jeweler9.Frozen = true; jeweler9.MoveToWorld( new Point3D( 2369, 1148, -68 ), Map.Malas ); jeweler9.Direction = Direction.West; Mobile bard9 = new ArenaMob(); bard9.Frozen = true; bard9.MoveToWorld( new Point3D( 2370, 1148, -68 ), Map.Malas ); bard9.Direction = Direction.West; Mobile furtrader9 = new ArenaMob(); furtrader9.Frozen = true; furtrader9.MoveToWorld( new Point3D( 2371, 1148, -68 ), Map.Malas ); furtrader9.Direction = Direction.West; Mobile mage10 = new ArenaMob(); mage10.Frozen = true; mage10.MoveToWorld( new Point3D( 2360, 1150, -68 ), Map.Malas ); mage10.Direction = Direction.West; Mobile carpenter10 = new ArenaMob(); carpenter10.Frozen = true; carpenter10.MoveToWorld( new Point3D( 2361, 1150, -68 ), Map.Malas ); carpenter10.Direction = Direction.West; Mobile jeweler10 = new ArenaMob(); jeweler10.Frozen = true; jeweler10.MoveToWorld( new Point3D( 2362, 1150, -68 ), Map.Malas ); jeweler10.Direction = Direction.West; Mobile bard10 = new ArenaMob(); bard10.Frozen = true; bard10.MoveToWorld( new Point3D( 2363, 1150, -68 ), Map.Malas ); bard10.Direction = Direction.West; Mobile furtrader10 = new ArenaMob(); furtrader10.Frozen = true; furtrader10.MoveToWorld( new Point3D( 2364, 1150, -68 ), Map.Malas ); furtrader10.Direction = Direction.West; Mobile mage11 = new ArenaMob(); mage11.Frozen = true; mage11.MoveToWorld( new Point3D( 2367, 1150, -68 ), Map.Malas ); mage11.Direction = Direction.West; Mobile carpenter11 = new ArenaMob(); carpenter11.Frozen = true; carpenter11.MoveToWorld( new Point3D( 2368, 1150, -68 ), Map.Malas ); carpenter11.Direction = Direction.West; Mobile jeweler11 = new ArenaMob(); jeweler11.Frozen = true; jeweler11.MoveToWorld( new Point3D( 2369, 1150, -68 ), Map.Malas ); jeweler11.Direction = Direction.West; Mobile bard11 = new ArenaMob(); bard11.Frozen = true; bard11.MoveToWorld( new Point3D( 2370, 1150, -68 ), Map.Malas ); bard11.Direction = Direction.West; Mobile furtrader11 = new ArenaMob(); furtrader11.Frozen = true; furtrader11.MoveToWorld( new Point3D( 2371, 1150, -68 ), Map.Malas ); furtrader11.Direction = Direction.West; Mobile mage12 = new ArenaMob(); mage12.Frozen = true; mage12.MoveToWorld( new Point3D( 2360, 1152, -68 ), Map.Malas ); mage12.Direction = Direction.West; Mobile carpenter12 = new ArenaMob(); carpenter12.Frozen = true; carpenter12.MoveToWorld( new Point3D( 2361, 1152, -68 ), Map.Malas ); carpenter12.Direction = Direction.West; Mobile jeweler12 = new ArenaMob(); jeweler12.Frozen = true; jeweler12.MoveToWorld( new Point3D( 2362, 1152, -68 ), Map.Malas ); jeweler12.Direction = Direction.West; Mobile bard12 = new ArenaMob(); bard12.Frozen = true; bard12.MoveToWorld( new Point3D( 2363, 1152, -68 ), Map.Malas ); bard12.Direction = Direction.West; Mobile furtrader12 = new ArenaMob(); furtrader12.Frozen = true; furtrader12.MoveToWorld( new Point3D( 2364, 1152, -68 ), Map.Malas ); furtrader12.Direction = Direction.West; Mobile mage13 = new ArenaMob(); mage13.Frozen = true; mage13.MoveToWorld( new Point3D( 2367, 1152, -68 ), Map.Malas ); mage13.Direction = Direction.West; Mobile carpenter13 = new ArenaMob(); carpenter13.Frozen = true; carpenter13.MoveToWorld( new Point3D( 2368, 1152, -68 ), Map.Malas ); carpenter13.Direction = Direction.West; Mobile jeweler13 = new ArenaMob(); jeweler13.Frozen = true; jeweler13.MoveToWorld( new Point3D( 2369, 1152, -68 ), Map.Malas ); jeweler13.Direction = Direction.West; Mobile bard13 = new ArenaMob(); bard13.Frozen = true; bard13.MoveToWorld( new Point3D( 2370, 1152, -68 ), Map.Malas ); bard13.Direction = Direction.West; Mobile furtrader13 = new ArenaMob(); furtrader13.Frozen = true; furtrader13.MoveToWorld( new Point3D( 2371, 1152, -68 ), Map.Malas ); furtrader13.Direction = Direction.West; Mobile lb = new LordBritish(); lb.Frozen = true; lb.MoveToWorld( new Point3D( 2347, 1127, -68 ), Map.Malas ); Mobile arenaminotaur = new ArenaMinotaur(); arenaminotaur.MoveToWorld( new Point3D( 2356, 1127, -90 ), Map.Malas ); }
public override bool OnBeforeDeath() { this.Say( "No! I Cannot Be Defeated!!!" ); { ArrayList list = new ArrayList(); foreach ( Mobile m in World.Mobiles.Values ) { if ( m is BaseHealer ) { BaseHealer bc = (BaseHealer)m; if ( bc is LordBritish ) list.Add( bc ); } } foreach ( LordBritish wild in list ) wild.Delete(); } LordBritish lb = new LordBritish(); lb.MoveToWorld( new Point3D( 2368, 1127, -90 ), Map.Malas ); lb.FixedParticles( 0x3709, 10, 30, 5052, EffectLayer.LeftFoot ); lb.PlaySound( 0x208 ); lb.Say( "All Hail, A New Champion!!!!" ); ArenaTreasureChest ac = new ArenaTreasureChest(); ac.MoveToWorld( new Point3D( 2369, 1127, -90 ), Map.Malas ); ArenaExitMoongate ax = new ArenaExitMoongate(); ax.MoveToWorld( new Point3D( 2354, 1127, -90 ), Map.Malas ); return true; }