public override bool OnBeforeDeath() { CaptainJackSparrow rm = new CaptainJackSparrow(); rm.Team = this.Team; rm.Combatant = this.Combatant; rm.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rm.MoveToWorld(Location, Map); Delete(); return false; }
public override bool OnBeforeDeath() { CaptainJackSparrow rm = new CaptainJackSparrow(); rm.Team = this.Team; rm.Combatant = this.Combatant; rm.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rm.MoveToWorld(Location, Map); Delete(); return(false); }