コード例 #1
0
        public override bool OnBeforeDeath()
        {
            this.Say("Meet Your Next Challenge!!!");
            ArenaNinja ni = new ArenaNinja();

            ni.MoveToWorld(new Point3D(2369, 1127, -90), Map.Malas);
            ni.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
            ni.PlaySound(0x22F);
            ni.Team      = this.Team;
            ni.Combatant = this.Combatant;

            ArenaEliteNinja ni1 = new ArenaEliteNinja();

            ni1.MoveToWorld(new Point3D(2372, 1125, -90), Map.Malas);
            ni1.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
            ni1.PlaySound(0x22F);
            ni1.Team      = this.Team;
            ni1.Combatant = this.Combatant;

            ArenaEliteNinja ni2 = new ArenaEliteNinja();

            ni2.MoveToWorld(new Point3D(2373, 1130, -90), Map.Malas);
            ni2.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
            ni2.PlaySound(0x22F);
            ni2.Team      = this.Team;
            ni2.Combatant = this.Combatant;

            ArenaEliteNinja ni3 = new ArenaEliteNinja();

            ni3.MoveToWorld(new Point3D(2363, 1130, -90), Map.Malas);
            ni3.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
            ni3.PlaySound(0x22F);
            ni3.Team      = this.Team;
            ni3.Combatant = this.Combatant;

            ArenaEliteNinja ni4 = new ArenaEliteNinja();

            ni4.MoveToWorld(new Point3D(2362, 1124, -90), Map.Malas);
            ni4.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
            ni4.PlaySound(0x22F);
            ni4.Team      = this.Team;
            ni4.Combatant = this.Combatant;

            return(true);
        }
コード例 #2
0
		public override bool OnBeforeDeath()
		{
			this.Say( "Meet Your Next Challenge!!!" );
			ArenaNinja ni = new ArenaNinja();			
			ni.MoveToWorld( new Point3D( 2369, 1127, -90 ), Map.Malas );
			ni.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
			ni.PlaySound( 0x22F );
			ni.Team = this.Team;
			ni.Combatant = this.Combatant;

			ArenaEliteNinja ni1 = new ArenaEliteNinja();			
			ni1.MoveToWorld( new Point3D( 2372, 1125, -90 ), Map.Malas );
			ni1.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
			ni1.PlaySound( 0x22F );
			ni1.Team = this.Team;
			ni1.Combatant = this.Combatant;

			ArenaEliteNinja ni2 = new ArenaEliteNinja();			
			ni2.MoveToWorld( new Point3D( 2373, 1130, -90 ), Map.Malas );
			ni2.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
			ni2.PlaySound( 0x22F );
			ni2.Team = this.Team;
			ni2.Combatant = this.Combatant;

			ArenaEliteNinja ni3 = new ArenaEliteNinja();			
			ni3.MoveToWorld( new Point3D( 2363, 1130, -90 ), Map.Malas );
			ni3.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
			ni3.PlaySound( 0x22F );
			ni3.Team = this.Team;
			ni3.Combatant = this.Combatant;

			ArenaEliteNinja ni4 = new ArenaEliteNinja();			
			ni4.MoveToWorld( new Point3D( 2362, 1124, -90 ), Map.Malas );
			ni4.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
			ni4.PlaySound( 0x22F );
			ni4.Team = this.Team;
			ni4.Combatant = this.Combatant;
		
			return true;
		}