public override bool OnBeforeDeath() { this.Say("Meet Your Next Challenge!!!"); ArenaNinja ni = new ArenaNinja(); ni.MoveToWorld(new Point3D(2369, 1127, -90), Map.Malas); ni.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot); ni.PlaySound(0x22F); ni.Team = this.Team; ni.Combatant = this.Combatant; ArenaEliteNinja ni1 = new ArenaEliteNinja(); ni1.MoveToWorld(new Point3D(2372, 1125, -90), Map.Malas); ni1.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot); ni1.PlaySound(0x22F); ni1.Team = this.Team; ni1.Combatant = this.Combatant; ArenaEliteNinja ni2 = new ArenaEliteNinja(); ni2.MoveToWorld(new Point3D(2373, 1130, -90), Map.Malas); ni2.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot); ni2.PlaySound(0x22F); ni2.Team = this.Team; ni2.Combatant = this.Combatant; ArenaEliteNinja ni3 = new ArenaEliteNinja(); ni3.MoveToWorld(new Point3D(2363, 1130, -90), Map.Malas); ni3.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot); ni3.PlaySound(0x22F); ni3.Team = this.Team; ni3.Combatant = this.Combatant; ArenaEliteNinja ni4 = new ArenaEliteNinja(); ni4.MoveToWorld(new Point3D(2362, 1124, -90), Map.Malas); ni4.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot); ni4.PlaySound(0x22F); ni4.Team = this.Team; ni4.Combatant = this.Combatant; return(true); }
public override bool OnBeforeDeath() { this.Say( "Meet Your Next Challenge!!!" ); ArenaNinja ni = new ArenaNinja(); ni.MoveToWorld( new Point3D( 2369, 1127, -90 ), Map.Malas ); ni.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot ); ni.PlaySound( 0x22F ); ni.Team = this.Team; ni.Combatant = this.Combatant; ArenaEliteNinja ni1 = new ArenaEliteNinja(); ni1.MoveToWorld( new Point3D( 2372, 1125, -90 ), Map.Malas ); ni1.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot ); ni1.PlaySound( 0x22F ); ni1.Team = this.Team; ni1.Combatant = this.Combatant; ArenaEliteNinja ni2 = new ArenaEliteNinja(); ni2.MoveToWorld( new Point3D( 2373, 1130, -90 ), Map.Malas ); ni2.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot ); ni2.PlaySound( 0x22F ); ni2.Team = this.Team; ni2.Combatant = this.Combatant; ArenaEliteNinja ni3 = new ArenaEliteNinja(); ni3.MoveToWorld( new Point3D( 2363, 1130, -90 ), Map.Malas ); ni3.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot ); ni3.PlaySound( 0x22F ); ni3.Team = this.Team; ni3.Combatant = this.Combatant; ArenaEliteNinja ni4 = new ArenaEliteNinja(); ni4.MoveToWorld( new Point3D( 2362, 1124, -90 ), Map.Malas ); ni4.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot ); ni4.PlaySound( 0x22F ); ni4.Team = this.Team; ni4.Combatant = this.Combatant; return true; }