private void Details_DoubleClick(object sender, EventArgs e) { Forms.RespawnsDetailForm RespawnDetail = new Forms.RespawnsDetailForm(); RespawnDetail.X.Text = X.ToString(); RespawnDetail.Y.Text = Y.ToString(); RespawnDetail.Spread.Text = Range.ToString(); RespawnDetail.Count.Text = Count.Text; RespawnDetail.Delay.Text = Delay.Text; RespawnDetail.RoutePath.Text = RoutePath; RespawnDetail.Direction.Text = Direction.ToString(); RespawnDetail.RDelay.Text = RandomDelay.ToString(); RespawnDetail.ShowDialog(); X = Convert.ToInt16(RespawnDetail.X.Text); Y = Convert.ToInt16(RespawnDetail.Y.Text); Range = Convert.ToUInt16(RespawnDetail.Spread.Text); Count.Text = RespawnDetail.Count.Text; Delay.Text = RespawnDetail.Delay.Text; RoutePath = RespawnDetail.RoutePath.Text; Direction = byte.Parse(RespawnDetail.Direction.Text); RandomDelay = ushort.Parse(RespawnDetail.RDelay.Text); RespawnDetail.Dispose(); }
private void Details_DoubleClick(object sender, EventArgs e) { Forms.RespawnsDetailForm RespawnDetail = new Forms.RespawnsDetailForm(); RespawnDetail.X.Text = X.ToString(); RespawnDetail.Y.Text = Y.ToString(); RespawnDetail.Spread.Text = Range.ToString(); RespawnDetail.Count.Text = Count.Text; RespawnDetail.Delay.Text = Delay.Text; RespawnDetail.ShowDialog(); X = Convert.ToInt16(RespawnDetail.X.Text); Y = Convert.ToInt16(RespawnDetail.Y.Text); Range = Convert.ToUInt16(RespawnDetail.Spread.Text); Count.Text = RespawnDetail.Count.Text; Delay.Text = RespawnDetail.Delay.Text; RespawnDetail.Dispose(); }
private void Details_DoubleClick(object sender, EventArgs e) { Forms.RespawnsDetailForm RespawnDetail = new Forms.RespawnsDetailForm(); RespawnDetail.X.Text = X.ToString(); RespawnDetail.Y.Text = Y.ToString(); RespawnDetail.Spread.Text = Range.ToString(); RespawnDetail.Count.Text = Count.Text; RespawnDetail.Delay.Text = Delay.Text; RespawnDetail.RoutePath.Text = RoutePath; RespawnDetail.ShowDialog(); X = Convert.ToInt16(RespawnDetail.X.Text); Y = Convert.ToInt16(RespawnDetail.Y.Text); Range = Convert.ToUInt16(RespawnDetail.Spread.Text); Count.Text = RespawnDetail.Count.Text; Delay.Text = RespawnDetail.Delay.Text; RoutePath = RespawnDetail.RoutePath.Text; RespawnDetail.Dispose(); }