Inheritance: BaseSpear
コード例 #1
0
ファイル: SavageRider.cs プロジェクト: zerodowned/angelisland
		public override void InitOutfit()
		{
			WipeLayers();
			AddItem( new BoneArms() );
			AddItem( new BoneLegs() );
			
			BearMask mask = new BearMask();
			mask.LootType = LootType.Newbied;
			AddItem( mask );

			TribalSpear spear = new TribalSpear();
			if ( Utility.RandomDouble() <= 0.10 )
			{
				spear.LootType = LootType.Regular;
			}
			else
			{
				spear.LootType = LootType.Newbied;
			}
			AddItem( spear );

			
		}