public ConditionCheckTimer(PlayerMobile from, TourneyStoneAddon tsaddon) : base(TimeSpan.FromSeconds(2.0)) { Priority = TimerPriority.TwoFiftyMS; m_TourneyStone = tsaddon; m_Player = from; }
public TourneyStoneUseGump( Mobile from, TourneyStoneAddon tsaddon) : base( 50, 50 ) { from.CloseGump( typeof(TourneyStoneUseGump) ); // Additional check to ensure we have a full tourney stone (!) if( tsaddon == null ) { from.SendMessage("I'm afraid there is a fault. Please contact your supplier and request maintenance. Apologies for any inconveniences caused."); return; } m_TourneyStone = tsaddon; int RuleCount = m_TourneyStone.Ruleset.Count; // Calculate the gump sizes int optionheight = 50; int height = (RuleCount * optionheight) + 128; int width = 450; AddPage( 0 ); AddBackground( 10, 10, width, height, 0x242C ); AddHtml( 10, 20, width, 50, "<div align=CENTER>Tournament Stone Options</div>", false, false ); AddHtml( 10, 35, width, 50, string.Format( "<div align=CENTER>Version {0}</div>", m_TourneyStone.RulesetVersion ), false, false ); int confcount = 0; for( int irule = 0; irule < RuleCount; irule++ ) { Rule CurRule = (Rule)m_TourneyStone.Ruleset[irule]; string CurDesc = CurRule.DynFill( CurRule.Desc ); AddHtml( 90, 80 + (irule * optionheight), width - (80 * 2), 75, CurDesc, false, false ); AddButton( 45, 80 + (irule * optionheight), 4005, 4007, irule + 1, GumpButtonType.Reply, 0 ); AddHtml( width - 55, 80 + (irule * optionheight), width, 75, ( ((Rule) m_TourneyStone.Ruleset[irule]).Active ? "<b>Active</b>" : "Inactive" ), false, false ); bool confound = false; for( int rcpos = 0; rcpos < CurRule.Conditions.Count; rcpos++ ) if( ((RuleCondition) CurRule.Conditions[rcpos]).Configurable ) confound = true; if( confound ) { // Add configure button AddButton( 90, 105 + (irule * optionheight) + 3, 0x15E1, 0x15E5, RuleCount + irule, GumpButtonType.Reply, 0 ); AddHtml( 120, 105 + (irule * optionheight), 90, 110 + (irule * optionheight), "Edit", false, false ); confcount++; } } AddButton( (width / 2 ) - 8, (height - 40), 0x81A, 0x81B, 98, GumpButtonType.Reply, 0 ); // Okay m_ConfCount = confcount; }
public AlterCondValPrompt( int condid, int ruleid, ref TourneyStoneAddon ts, Mobile from ) { m_iRule = ruleid; m_TourneyStone = ts; m_CondID = condid; string sMessage = ""; if( ((RuleCondition) ((Rule) ts.Ruleset[ruleid]).Conditions[condid]).PropertyVal == "" ) { // It's the quantity sMessage = "Please enter the new quantity for this condition :"; } else { // It's the property value sMessage = "Please enter the new value for this condition :"; } from.SendMessage( sMessage ); }
public TourneyStoneEditGump( Mobile from, ref TourneyStoneAddon tsaddon, int irule) : base( 50, 50 ) { from.CloseGump( typeof(TourneyStoneEditGump) ); m_TourneyStone = tsaddon; m_iRule = irule; ConfigOptions = new ArrayList(); Rule CurRule = (Rule)m_TourneyStone.Ruleset[irule]; // Ascertain which conditions are configurable and add them into array for reference foreach( RuleCondition rc in CurRule.Conditions ) if( rc.Configurable ) ConfigOptions.Add( rc ); int CondCount = ConfigOptions.Count; // Calculate the gump sizes int optionheight = 40; int height = (CondCount * optionheight) + 140; int width = 350; AddPage( 0 ); AddBackground( 10, 10, width, height, 0x242C ); string CurDesc = CurRule.DynFill( CurRule.Desc ); AddHtml( 50, 35, width - 60, 50, string.Format("<div align=LEFT>Editing rule '{0}'</div>", CurDesc), false, false ); AddHtml( 50, 75, width, 50, string.Format("<div align=LEFT>Conditions :</div>", CurDesc), false, false ); for( int icon = 0; icon < CondCount; icon++ ) { RuleCondition CurCon = (RuleCondition) ConfigOptions[icon]; if( CurCon.PropertyVal == "") { // Quantity is customizable property of this condition AddButton( 50, 105 + (optionheight * icon), 0x15E1, 0x15E5, icon + 1, GumpButtonType.Reply, 0 ); AddHtml( 100, 105 + (optionheight * icon), width, 50, string.Format("<div align=left>Quantity : {0}</div>", CurCon.Quantity), false, false ); } else { // PropertyVal is customizable property of this condition AddButton( 50, 105 + (optionheight * icon) , 0x15E1, 0x15E5, icon + 1, GumpButtonType.Reply, 0 ); AddHtml( 100, 105 + (optionheight * icon), width, 50, string.Format("<div align=left>Value : {0}</div>", CurCon.PropertyVal), false, false ); } } AddButton( (width / 2 ) - 8, (height - 40) , 0x81A, 0x81B, 98, GumpButtonType.Reply, 0 ); // Okay }
public RehueTimer(PlayerMobile from, TourneyStoneAddon tsaddon) : base(TimeSpan.FromSeconds(5.0)) { Priority = TimerPriority.TwoFiftyMS; m_TourneyStone = tsaddon; }
// Construct RuleValidator object public RuleValidator(TourneyStoneAddon tstone) { // Set stone reference (we need the rules it has stored) TourneyStone = tstone; }
public RehueTimer( PlayerMobile from, TourneyStoneAddon tsaddon ) : base( TimeSpan.FromSeconds( 5.0 ) ) { Priority = TimerPriority.TwoFiftyMS; m_TourneyStone = tsaddon; }
public ConditionCheckTimer( PlayerMobile from, TourneyStoneAddon tsaddon ) : base( TimeSpan.FromSeconds( 2.0 ) ) { Priority = TimerPriority.TwoFiftyMS; m_TourneyStone = tsaddon; m_Player = from; }