public TreatiseonAlchemyTalisman() : base(0x2F58) { Skill = SkillName.Alchemy; SuccessBonus = RandomTalisman.GetRandomSuccessful(); Blessed = RandomTalisman.GetRandomBlessed(); Attributes.EnhancePotions = 15; SkillBonuses.SetValues(0, SkillName.Magery, 5.0); }
public Slither() : base(0x2F5B) { Hue = 0x587; Blessed = RandomTalisman.GetRandomBlessed(); Attributes.BonusHits = 10; Attributes.RegenHits = 2; Attributes.DefendChance = 10; }
public BirdsofBritanniaTalisman() : base(0x2F5A) { Blessed = RandomTalisman.GetRandomBlessed(); Slayer = TalismanSlayerName.Bird; SkillBonuses.SetValues(0, SkillName.AnimalTaming, 5.0); SkillBonuses.SetValues(0, SkillName.AnimalLore, 5.0); MaxChargeTime = 1800; }
public TalkingtoWispsTalisman() : base(0x2F5B) { Blessed = RandomTalisman.GetRandomBlessed(); SkillBonuses.SetValues(0, SkillName.SpiritSpeak, 3.0); SkillBonuses.SetValues(0, SkillName.EvalInt, 5.0); Removal = TalismanRemoval.Ward; MaxChargeTime = 1200; }
public MyBookTalisman() : base(0x2F5A) { Blessed = RandomTalisman.GetRandomBlessed(); Skill = SkillName.Inscribe; SuccessBonus = RandomTalisman.GetRandomSuccessful(); ExceptionalBonus = RandomTalisman.GetRandomExceptional(); Attributes.BonusInt = 5; Attributes.BonusMana = 2; }
public PrimerOnArmsTalisman() : base(0x2F59) { Blessed = RandomTalisman.GetRandomBlessed(); Attributes.BonusStr = 1; Attributes.RegenHits = 2; Attributes.WeaponDamage = 20; Removal = TalismanRemoval.Damage; MaxChargeTime = 1200; }
public TheLifeOfTravelingMinstrelTalisman() : base(0x2F5B) { Blessed = RandomTalisman.GetRandomBlessed(); Protection = RandomTalisman.GetRandomProtection(); SkillBonuses.SetValues(0, SkillName.Provocation, 5.0); SkillBonuses.SetValues(0, SkillName.Musicianship, 5.0); Removal = TalismanRemoval.Curse; MaxChargeTime = 1200; }
public GrammarOfOrchishTalisman() : base(0x2F59) { Blessed = RandomTalisman.GetRandomBlessed(); Protection = RandomTalisman.GetRandomProtection(); Summoner = new TalismanAttribute(typeof(SummonedOrcBrute), 0, 1072414); SkillBonuses.SetValues(0, SkillName.MagicResist, 5.0); SkillBonuses.SetValues(0, SkillName.Anatomy, 7.0); MaxChargeTime = 1800; }
public TotemOfVoid() : base(0x2F5B) { Hue = 0x2D0; MaxChargeTime = 1800; Blessed = RandomTalisman.GetRandomBlessed(); Protection = RandomTalisman.GetRandomProtection(); Attributes.RegenHits = 2; Attributes.LowerManaCost = 10; }
public BloodwoodSpirit() : base(0x2F5A) { Hue = 0x27; MaxChargeTime = 1200; Removal = TalismanRemoval.Damage; Blessed = RandomTalisman.GetRandomBlessed(); Protection = RandomTalisman.GetRandomProtection(); SkillBonuses.SetValues(0, SkillName.SpiritSpeak, 10.0); SkillBonuses.SetValues(1, SkillName.Necromancy, 5.0); }
public Slither() : base(0x2F5B) { this.Hue = 589; this.Name = ("Slither"); this.Blessed = RandomTalisman.GetRandomBlessed(); this.Attributes.BonusHits = 10; this.Attributes.RegenHits = 2; this.Attributes.DefendChance = 10; }