public NestWithEgg() { AddonComponent comp = new LocalizedAddonComponent(3518, 1026869) { Hue = 449 }; AddComponent(comp, 0, 0, 0); comp = new LocalizedAddonComponent(3270, 1026869) { Hue = 551 }; AddComponent(comp, 0, 0, 2); comp = new LocalizedAddonComponent(3374, 1026869) { Hue = 551 }; AddComponent(comp, 0, 0, 2); comp = new LocalizedAddonComponent(16831, 1112469); AddComponent(comp, 1, 1, 15); FocusList = new List <Mobile>(); }
private void FixTree() { AddonComponent toDelete = null; foreach (var comp in Components) { if (comp.ItemID == 0xDA0) { comp.ItemID = 0xCE0; } if (comp.ItemID == 0xD9D) { toDelete = comp; } } if (toDelete != null) { Components.Remove(toDelete); toDelete.Addon = null; toDelete.Delete(); var comp = new LocalizedAddonComponent(0xD9D, 1071103); comp.Hue = 1153; AddComponent(comp, 0, 0, 4); } }
public GingerBreadHouseAddon() { for (int i = 0x2be5; i < 0x2be8; i++) { LocalizedAddonComponent laoc = new LocalizedAddonComponent(i, 1077395); // Gingerbread House laoc.Light = LightType.SouthSmall; AddComponent(laoc, (i == 0x2be5) ? -1 : 0, (i == 0x2be7) ? -1 : 0, 0); } }
public GingerBreadHouseAddon() { for( int i=0x2be5; i<0x2be8; i++ ) { LocalizedAddonComponent laoc = new LocalizedAddonComponent( i, 1077395 ); // Gingerbread House laoc.Light = LightType.SouthSmall; AddComponent( laoc, (i==0x2be5) ? -1 : 0, (i==0x2be7) ? -1 : 0, 0 ); } }
public SnowTreeAddon(bool trunk) { AddComponent(new LocalizedAddonComponent(0xCE0, 1071103), 0, 0, 0); if (!trunk) { var comp = new LocalizedAddonComponent(0xD9D, 1071103); comp.Hue = 1153; AddComponent(comp, 0, 0, 4); } }
public ChampionSkullPlatform() { AddComponent( new AddonComponent( 0x71A ), -1, -1, -1 ); AddComponent( new AddonComponent( 0x709 ), 0, -1, -1 ); AddComponent( new AddonComponent( 0x709 ), 1, -1, -1 ); AddComponent( new AddonComponent( 0x709 ), -1, 0, -1 ); AddComponent( new AddonComponent( 0x709 ), 0, 0, -1 ); AddComponent( new AddonComponent( 0x709 ), 1, 0, -1 ); AddComponent( new AddonComponent( 0x709 ), -1, 1, -1 ); AddComponent( new AddonComponent( 0x709 ), 0, 1, -1 ); AddComponent( new AddonComponent( 0x71B ), 1, 1, -1 ); AddComponent( new AddonComponent( 0x50F ), 0, -1, 4 ); AddComponent( m_Power = new ChampionSkullBrazier( this, ChampionSkullType.Power ), 0, -1, 5 ); AddComponent( new AddonComponent( 0x50F ), 1, -1, 4 ); AddComponent( m_Enlightenment = new ChampionSkullBrazier( this, ChampionSkullType.Enlightenment ), 1, -1, 5 ); AddComponent( new AddonComponent( 0x50F ), -1, 0, 4 ); AddComponent( m_Venom = new ChampionSkullBrazier( this, ChampionSkullType.Venom ), -1, 0, 5 ); AddComponent( new AddonComponent( 0x50F ), 1, 0, 4 ); AddComponent( m_Pain = new ChampionSkullBrazier( this, ChampionSkullType.Pain ), 1, 0, 5 ); AddComponent( new AddonComponent( 0x50F ), -1, 1, 4 ); AddComponent( m_Greed = new ChampionSkullBrazier( this, ChampionSkullType.Greed ), -1, 1, 5 ); AddComponent( new AddonComponent( 0x50F ), 0, 1, 4 ); AddComponent( m_Death = new ChampionSkullBrazier( this, ChampionSkullType.Death ), 0, 1, 5 ); AddonComponent comp = new LocalizedAddonComponent( 0x20D2, 1049495 ); comp.Hue = 0x482; AddComponent( comp, 0, 0, 5 ); comp = new LocalizedAddonComponent( 0x0BCF, 1049496 ); comp.Hue = 0x482; AddComponent( comp, 0, 2, -7 ); comp = new LocalizedAddonComponent( 0x0BD0, 1049497 ); comp.Hue = 0x482; AddComponent( comp, 2, 0, -7 ); }