public HouseRaffleDeed(HouseRaffleStone stone = null, Mobile m = null) : base(0x2830) { m_Stone = stone; if (stone != null) { m_PlotLocation = stone.GetPlotCenter(); m_Facet = stone.PlotFacet; } m_AwardedTo = m; LootType = LootType.Blessed; Hue = 0x501; }
public HouseRaffleDeed( HouseRaffleStone stone, Mobile m ) : base( 0x2830 ) { m_Stone = stone; if ( stone != null ) { m_PlotLocation = stone.GetPlotCenter(); m_Facet = stone.PlotFacet; } m_AwardedTo = m; LootType = LootType.Blessed; Hue = 0x501; }