public override void InitOutfit() { AddItem( new Sandals( 0x901 ) ); AddItem( new ShortPants( 0x651 ) ); AddItem( new MagicalShortbow() ); Item item; item = new HideTunic(); item.Hue = 0x27B; AddItem( item ); item = new HidePauldrons(); item.Hue = 0x27E; AddItem( item ); }
public override void InitOutfit() { AddItem( new ElvenBoots( 0x725 ) ); AddItem( new ElvenPants( 0x3B3 ) ); AddItem( new Cloak( 0x16A ) ); AddItem( new Circlet() ); Item item; item = new HideGloves(); item.Hue = 0x224; AddItem( item ); item = new HideTunic(); item.Hue = 0x224; AddItem( item ); item = new HidePauldrons(); item.Hue = 0x224; AddItem( item ); }
public override void InitOutfit() { AddItem( new ElvenBoots( 0x3B3 ) ); AddItem( new WingedHelm() ); AddItem( new RadiantScimitar() ); Item item; item = new WoodlandLeggings(); item.Hue = 0x732; AddItem( item ); item = new HideTunic(); item.Hue = 0x727; AddItem( item ); item = new LeafArms(); item.Hue = 0x749; AddItem( item ); }