protected override void OnTarget(Mobile from, object o) { if (o is Mobile) { // A Mobile has been targeted. We can kill this unlucky guy. Mobile m = (Mobile)o; m_Guillotine.StartToKill(m); } else { // Not a mobile! We cannot kill things. //from.SendMessage("Vous ne pouvez le tuer."); from.SendMessage("You cannot order to kill this."); } }