public Dracula() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 ) { Title = "Lord of the Dead"; Name = ( "Dracula" ); Body = 400; Hue = 0; // Pale Hue SetStr( 900, 1200 ); SetDex( 150, 180 ); SetInt( 960, 1200 ); SetHits( 1200, 1600 ); SetDamage( 10, 12 ); SetResistance( ResistanceType.Physical, 0, 1 ); SetResistance( ResistanceType.Fire, 25 ); SetResistance( ResistanceType.Poison, 70 ); SetResistance( ResistanceType.Energy, 50 ); SetResistance( ResistanceType.Cold, 50 ); SetSkill( SkillName.EvalInt, 150.0, 175.0 ); SetSkill( SkillName.Tactics, 120.0, 145.0 ); SetSkill( SkillName.MagicResist, 120.0, 145.0 ); SetSkill( SkillName.Wrestling, 130.0, 155.0 ); SetSkill( SkillName.Meditation, 120.0, 155.0 ); SetSkill( SkillName.Focus, 120.0, 155.0 ); SetSkill( SkillName.Magery, 150.0, 175.0 ); Fame = -15000; Karma = -25000; VirtualArmor = 50; Sandals sandals = new Sandals(); sandals.Hue = 1; EquipItem( sandals ); DraculasShroud DraculasShroud = new DraculasShroud(); DraculasShroud.Hue = 1; EquipItem( DraculasShroud ); m_Timer = new TeleportTimer( this ); m_Timer.Start(); m_FieldActive = CanUseField; }
public DragonKnightMage() : base( AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 ) { Title = "a DragonKnight Mage"; Name = NameList.RandomName( "male" ); Body = 0x191; Hue = 33805; Female = false; SetStr( 1025, 1425 ); SetDex( 81, 148 ); SetInt( 475, 675 ); Fame = 1000; Karma = 1000; SetHits( 1000, 2000 ); SetDamage( 24, 33 ); SetDamageType( ResistanceType.Physical, 100 ); SetResistance( ResistanceType.Physical, 60, 85 ); SetResistance(ResistanceType.Fire, 65, 90); SetResistance(ResistanceType.Cold, 40, 55); SetResistance( ResistanceType.Poison, 40, 60 ); SetResistance( ResistanceType.Energy, 50, 75 ); SetSkill( SkillName.Archery, 100, 140 ); SetSkill( SkillName.Tactics, 100, 140 ); SetSkill( SkillName.MagicResist, 100, 140 ); SetSkill( SkillName.Tactics, 100, 140 ); SetSkill( SkillName.Wrestling, 100, 140 ); SetSkill( SkillName.Swords, 100, 140 ); SetSkill( SkillName.Magery, 100, 140 ); SetSkill( SkillName.Focus, 100, 140 ); SetSkill( SkillName.EvalInt, 100, 140 ); VirtualArmor = 80; GlacialStaff glacialstaff = new GlacialStaff(); glacialstaff.Movable = false; AddItem(glacialstaff); HumilityCloak cloak = new HumilityCloak(); cloak.Movable = false; AddItem(cloak); SpiritualityHelm spiritualityhelm = new SpiritualityHelm(); spiritualityhelm.Movable = false; AddItem(spiritualityhelm); HonestyGorget honestygorget = new HonestyGorget(); honestygorget.Movable = false; AddItem(honestygorget); JusticeBreastplate justicebreastplate = new JusticeBreastplate(); justicebreastplate.Movable = false; AddItem(justicebreastplate); BodySash bodysash = new BodySash(); bodysash.Movable = false; bodysash.Name = "Royal DragonKnight"; AddItem(bodysash); CompassionArms compassionarms = new CompassionArms(); compassionarms.Movable = false; AddItem(compassionarms); ValorGauntlets valorgauntlets = new ValorGauntlets(); valorgauntlets.Movable = false; AddItem(valorgauntlets); HonorLegs honorlegs = new HonorLegs(); honorlegs.Movable = false; AddItem(honorlegs); SacrificeSollerets sacrificesollerets = new SacrificeSollerets(); sacrificesollerets.Movable = false; AddItem(sacrificesollerets); DraculasShroud draculasshroud = new DraculasShroud(); draculasshroud.Movable = false; AddItem(draculasshroud); // PlateChest chest = new PlateChest(); // chest.Movable = false; // chest.Hue = 137; // AddItem(chest); VampiriacSteed vampiriacsteed = new VampiriacSteed(); vampiriacsteed.Hue = 2219; //horse.Hits = 200; //horse.Karma = 500; vampiriacsteed.Rider = this; //new VampiriacSteed().Rider = this; glacialstaff.Hue = 1152; cloak.Hue = 253; spiritualityhelm.Hue = 2406; honestygorget.Hue = 2406; justicebreastplate.Hue = 2406; bodysash.Hue = 253; compassionarms.Hue = 2406; valorgauntlets.Hue = 2406; honorlegs.Hue = 2406; sacrificesollerets.Hue = 2406; draculasshroud.Hue = 2406; }