public ThrowTarget(BaseThrowingItem bti, int min, int max, bool b, bool del) : base(8, true, TargetFlags.Harmful) { m_BaseThrowingItem = bti; m_DamageMin = min; m_DamageMax = max; m_Break = b; m_DeleteOnThrow = del; }
public ThrowTarget( BaseThrowingItem bti, int min, int max, bool b, bool del ) : base( 8, true, TargetFlags.Harmful ) { m_BaseThrowingItem = bti; m_DamageMin = min; m_DamageMax = max; m_Break = b; m_DeleteOnThrow = del; }