public void OnTarget(Mobile from, object obj) { // TODO: Need details on how oil cloths should get consumed here if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (obj is Item && ((Item)obj).RootParent != from) { from.SendLocalizedMessage(1005425); // You may only wipe down items you are holding or carrying. } else if (obj is BaseWeapon) { BaseWeapon weapon = (BaseWeapon)obj; if (weapon.Poison == null || weapon.PoisonCharges <= 0) { from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1005422); // Hmmmm... this does not need to be cleaned. } else { if (weapon.PoisonCharges < 2) { weapon.PoisonCharges = 0; } else { weapon.PoisonCharges -= 2; } if (weapon.PoisonCharges > 0) { from.SendLocalizedMessage(1005423); // You have removed some of the caustic substance, but not all. } else { from.SendLocalizedMessage(1010497); // You have cleaned the item. } } } else if (obj == from && obj is PlayerMobile) { PlayerMobile pm = (PlayerMobile)obj; if (pm.BodyMod == 183 || pm.BodyMod == 184) { pm.SavagePaintExpiration = TimeSpan.Zero; pm.BodyMod = 0; pm.HueMod = -1; from.SendLocalizedMessage(1040006); // You wipe away all of your body paint. Consume(); } else { from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1005422); // Hmmmm... this does not need to be cleaned. } } else if (obj is DyeTub) { DyeTub tub = (DyeTub)obj; if (!tub.Redyable) { tub.Redyable = true; tub.Charges = 0; tub.DyedHue = 0; from.SendMessage("Vous nettoyez le bac de teinture"); Consume(); } } #region Firebomb else if (obj is BaseBeverage) { BaseBeverage beverage = (BaseBeverage)obj; if (beverage.Content == BeverageType.Liquor) { Firebomb bomb = new Firebomb(beverage.ItemID); bomb.Name = beverage.Name; beverage.ReplaceWith(bomb); from.SendLocalizedMessage(1060580); // You prepare a firebomb. Consume(); } } else if (obj is Firebomb) { from.SendLocalizedMessage(1060579); // That is already a firebomb! } #endregion else { from.SendLocalizedMessage(1005426); // The cloth will not work on that. } }