コード例 #1
0
ファイル: QSLGump.cs プロジェクト: jicomub/Temrael
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            Mobile from = sender.Mobile;

            if (info.ButtonID < 3000 && info.ButtonID != 0)
            {
                if (Book[from] != null && (Book[from].Parent == from || (from.Backpack != null && Book[from].Parent == from.Backpack)))
                {
                    if (Book[from].HasSpell(info.ButtonID))
                    {
                        Spell spell = SpellRegistry.NewSpell(info.ButtonID, from, null);

                        try
                        {
                            spell.Cast();
                        }
                        catch (Exception e)
                        {
                            Misc.ExceptionLogging.WriteLine(e);
                        }
                    }

                    if (from is PlayerMobile)
                    {
                        from.SendGump(new QuickSpellLaunchGump((PlayerMobile)from, m_List));
                    }
                }
                else
                {
                    from.SendMessage("L'objet doit rester dans votre sac en tout temps !");
                }
            }
            else if (info.ButtonID >= 3000 && info.ButtonID != 0)
            {
                if (Book[from] != null && (Book[from].Parent == from || (from.Backpack != null && Book[from].Parent == from.Backpack)))
                {
                    string name = "Nom inconnu";

                    SpellBookEntry entry = (SpellBookEntry)NewSpellbookGump.FindEntryBySpellID(info.ButtonID - 2000);

                    if (entry != null && Book[from].HasSpell(entry.SpellID))
                    {
                        name = entry.Nom;
                    }

                    from.SendMessage(name);

                    if (from is PlayerMobile)
                    {
                        from.SendGump(new QuickSpellLaunchGump((PlayerMobile)from, m_List));
                    }
                }
                else
                {
                    from.SendMessage("L'objet doit rester dans votre sac en tout temps !");
                }
            }
        }
コード例 #2
0
ファイル: QSLGump.cs プロジェクト: jicomub/Temrael
        public static ArrayList GetSpellList(PlayerMobile from, NewSpellbook book)
        {
            ArrayList list = new ArrayList();

            for (int i = 0; i < from.QuickSpells.Count; i++)
            {
                int val = (int)from.QuickSpells[i];

                SpellBookEntry entry = NewSpellbookGump.FindEntryBySpellID(val);

                if (entry != null && book.HasSpell(entry.SpellID))
                {
                    list.Add(entry);
                }
            }

            return(list);
        }