public override void SendGump() { ChucklesLuckGump g = Player.FindGump(typeof(ChucklesLuckGump)) as ChucklesLuckGump; if (g != null) { g.Refresh(); } else { Player.SendGump(new ChucklesLuckGump(Player, this)); } }
public override void SendGump(PlayerMobile pm) { ChucklesLuck game = GetGame(pm) as ChucklesLuck; if (game == null) { game = new ChucklesLuck(pm, this); AddGame(pm, game); } ChucklesLuckGump g = pm.FindGump(typeof(ChucklesLuckGump)) as ChucklesLuckGump; if (g != null) { g.Refresh(); } else { pm.SendGump(new ChucklesLuckGump(pm, game)); } }